Learning Dexterous In-Hand Manipulation.
By OpenAI. 2018
86 citations recorded by the source corpus.
Subfields: Reinforcement Learning, Robotics & Control
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Reinforcement Learning
- Sergey Levine
- Gabriel Dulac-Arnold
- Ruslan Salakhutdinov
- Aviral Kumar
- Chelsea Finn
- Cosmin Paduraru
- Avi Singh
- Pieter Abbeel
In Robotics & Control
- Aviral Kumar
- Avi Singh
- Ruslan Salakhutdinov
- Gabriel Dulac-Arnold
- Sergey Levine
- Albert Yu
- Brandon Houghton
- Cayden R. Codel
Citations in the corpus
- An empirical investigation of the challenges of real-world reinforcement learning (2020, methodology): “RL methods have been shown to be effective on a large set of simulated environments [Mnih et al. 2015; Silver et al. 2016; Lillicrap et al. 2015; OpenAI 2018; Tessler et al. 2016], but uptake in real-world problems has been much slower.”
- COG: Connecting New Skills to Past Experience with Offline Reinforcement Learning (2020, methodology): “d on a real world low-cost robotic arm. 2 Related Work Robotic RL. RL has been applied to a wide variety of robotic manipulation tasks, including grasping objects [11,12], in-hand object manipulation [13,14,15,16], pouring fluids [17], door opening [18, 2 19], and manipulating cloth [20,21]. Most of ”
- MineRL: A Large-Scale Dataset of Minecraft Demonstrations (2019, methodology): “Our system renders demonstrations from packet-level data, so the game state and rendering parameters can be changed. play [ OpenAI, 2018 ] , AlphaGoZero uses 4.9 million games of self-play in Go [ Silver et al. , 2017 ] , and AlphaStar uses 200 years of Starcraft II gameplay [ DeepMind, 2018 ] .”