Reinforcement Learning on Slow Features of High-Dimensional Input Streams

By Robert A. Legenstein, Niko Wilbert, Laurenz Wiskott. 2010

95 citations recorded by the source corpus.

Humans and animals are able to learn complex behaviors based on a massive stream of sensory information from different modalities. Early animal studies have identified learning mechanisms that are based on reward and punishment such that animals tend to avoid actions that lead to punishment whereas rewarded actions are reinforced. However, most algorithms for reward-based learning are only applicable if the dimensionality of the state-space is sufficiently small or its structure is sufficiently simple. Therefore, the question arises how the problem of learning on high-dimensional data is solved in the brain. In this article, we propose a biologically plausible generic two-stage learning system that can directly be applied to raw high-dimensional input streams. The system is composed of a hierarchical slow feature analysis (SFA) network for preprocessing and a simple neural network on top that is trained based on rewards. We demonstrate by computer simulations that this generic architecture is able to learn quite demanding reinforcement learning tasks on high-dimensional visual input streams in a time that is comparable to the time needed when an explicit highly informative low-dimensional state-space representation is given instead of the high-dimensional visual input. The learning speed of the proposed architecture in a task similar to the Morris water maze task is comparable to that found in experimental studies with rats. This study thus supports the hypothesis that slowness learning is one important unsupervised learning principle utilized in the brain to form efficient state representations for behavioral learning.

Subfields: Artificial Intelligence, Cognitive Neuroscience, Molecular Biology, Reinforcement Learning

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Artificial Intelligence

  1. Sergey Levine
  2. J. Urgen Schmidhuber
  3. Pieter Abbeel
  4. Chelsea Finn
  5. Yoshua Bengio
  6. Trevor Darrell
  7. Quoc V. Le
  8. Ruslan Salakhutdinov

In Cognitive Neuroscience

  1. J. Urgen Schmidhuber
  2. Jan Koutník
  3. Faustino J. Gomez
  4. Giuseppe Cuccu
  5. Jelle Munk
  6. Wendelin Böhmer
  7. Joschka Boedecker
  8. Jens Kober

In Molecular Biology

  1. Jelle Munk
  2. Wendelin Böhmer
  3. J. Urgen Schmidhuber
  4. Joschka Boedecker
  5. Jens Kober
  6. Faustino J. Gomez
  7. Steffen Grünewälder
  8. Robert Babuška

In Reinforcement Learning

  1. Sergey Levine
  2. J. Urgen Schmidhuber
  3. Pieter Abbeel
  4. Chelsea Finn
  5. Shimon Whiteson
  6. David R Ha
  7. Jens Kober
  8. Faustino J. Gomez

Citations in the corpus