Topological Planning with Transformers for Vision-and-Language Navigation
By Kevin Chen, Junshen Chen, Jo Chuang, Marynel Vázquez, Silvio Savarese. 2020
174 citations recorded by the source corpus.
Conventional approaches to vision-and-language navigation (VLN) are trained end-to-end but struggle to perform well in freely traversable environments. Inspired by the robotics community, we propose a modular approach to VLN using topological maps. Given a natural language instruction and topological map, our approach leverages attention mechanisms to predict a navigation plan in the map. The plan is then executed with low-level actions (e.g. FORWARD, ROTATE) using a robust controller. Experiments show that our method outperforms previous end-to-end approaches, generates interpretable navigation plans, and exhibits intelligent behaviors such as backtracking.
How researchers see this paper
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- Sergey Levine
- Qi Wu
- Silvio Savarese
- Chelsea Finn
- Suraj Nair
- Abhinav Kumar Gupta
- Fei Xia
- Kristen Grauman
Citations in the corpus
- Embodied BERT: A Transformer Model for Embodied, Language-guided Visual Task Completion (2021, background): “While mapping environments during inference has shown promise on both VLN (Fang et al., 2019; Chen et al., 2021) and ALFRED (Blukis et al.”
- NavGPT: Explicit Reasoning in Vision-and-Language Navigation with Large Language Models (2023, background): “A number of studies [5, 10, 7, 57] have presented compelling methodologies that underscore the significance of topological maps in facilitating long-term planning, specifically in the aspect of backtracking to prior locations.”
- Multimodal Learning With Transformers: A Survey (2022, unknown): “vision-and-language navigation (VLN) [68], [74], [75], [76], [77], [78], [79], [80], [81], [82], [83]), communication (e.”
- Learning Language-Conditioned Robot Behavior from Offline Data and Crowd-Sourced Annotation (2021, background): “While these approaches have been largely studied in simulated spatial games [19, 23, 24, 25] or in object-directed visual navigation in simulated robots [26, 27, 28, 29, 30, 31, 25] some of which include high-level object interaction [32], in this work we focus on the domain of learning control for ”
- Open-vocabulary Queryable Scene Representations for Real World Planning (2022, background): “Recently, topological maps [17], [18] and scene graphs [19], [20] emerge as an effective discrete representation of scenes.”