Experiments in Parameter Learning Using Temporal Differences
By Jonathan Baxter, Andrew Tridgell, Lex Weaver. 1998
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- David Silver
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- Yoshua Bengio
Citations in the corpus
- Combining online and offline knowledge in UCT (2007, methodology): “, 2007), and which has proven successful in many other domains (Baxter et al., 1998; Schaeffer et al., 2001; Buro, 1999).”
- A convergent O ( n ) algorithm for off-policy temporal-difference learning with linear function approximation (2008, methodology): “Linear methods, on the other hand, have been widely used (e.g., Baxter, Tridgell & Weaver 1998; Sturtevant & White 2006; Schaeffer, Hlynka & Jussila 2001).”
- Reinforcement Learning of Local Shape in the Game of Go (2007, result): “A similar approach attained master level play in Chess [1].”
- Sample-based learning and search with permanent and transient memories (2008, methodology): “The heuristic is typically approximated by a linear combination of binary features, and can be learned offline by temporaldifference learning and self-play (Baxter et al., 1998; Schaeffer et al., 2001; Buro, 1999).”