Towards Unconstrained Joint Hand-Object Reconstruction From RGB Videos
By Yana Hasson, Gul Varol, Ivan Laptev, Cordelia Schmid. 2021
84 citations recorded by the source corpus.
Our work aims to obtain 3D reconstruction of hands and manipulated objects from monocular videos. Reconstructing hand-object manipulations holds a great potential for robotics and learning from human demonstrations. The supervised learning approach to this problem, however, requires 3D supervision and remains limited to constrained laboratory settings and simulators for which 3D ground truth is available. In this paper we first propose a learning-free fitting approach for hand-object reconstruction which can seamlessly handle two-hand object interactions. Our method relies on cues obtained with common methods for object detection, hand pose estimation and instance segmentation. We quantitatively evaluate our approach and show that it can be applied to datasets with varying levels of difficulty for which training data is unavailable.
Subfields: Computer Vision and Pattern Recognition, Control and Systems Engineering, 3D Vision & Pose, Human-Computer Interaction
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computer Vision and Pattern Recognition
- Simon Stent
- Shenghao Zhou
- Lingzhi Zhang
- Jianbo Shi
- Jitendra Malik
- Luc Van Gool
- Andrew Zisserman
- Dacheng Tao
In 3D Vision & Pose
In Human-Computer Interaction
Citations in the corpus
- Fine-Grained Egocentric Hand-Object Segmentation: Dataset, Model, and Applications (2022, methodology): “One highly related direction is to model and estimate 3D hand joints [5,44,45,53,60,63,66,72,78,79,80,85,3] and mesh [26,27,51,55,75,83,46], object pose [14,28,29,35,43,57,64,71,76,81], or both [6,17,18,19,69].”