Learning to Win by Reading Manuals in a Monte-Carlo Framework

By S. Branavan, David Silver, Regina Barzilay. 2011

195 citations recorded by the source corpus.

This paper presents a novel approach for leveraging automatically extracted textual knowledge to improve the performance of control applications such as games. Our ultimate goal is to enrich a stochastic player with high-level guidance expressed in text. Our model jointly learns to identify text that is relevant to a given game state in addition to learning game strategies guided by the selected text. Our method operates in the Monte-Carlo search framework, and learns both text analysis and game strategies based only on environment feedback. We apply our approach to the complex strategy game Civilization II using the official game manual as the text guide. Our results show that a linguistically-informed game-playing agent significantly outperforms its language-unaware counterpart, yielding a 27% absolute improvement and winning over 78% of games when playing against the built-in AI of Civilization II.

Subfields: Artificial Intelligence, Computer Vision and Pattern Recognition, Reinforcement Learning

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Artificial Intelligence

  1. Mohit Bansal
  2. Jianfeng Gao
  3. Percy Liang
  4. Luke S. Zettlemoyer
  5. Yejin Choi
  6. Hannaneh Hajishirzi
  7. Noah A. Smith
  8. Kyunghyun Cho

In Computer Vision and Pattern Recognition

  1. Mohit Bansal
  2. Jianfeng Gao
  3. Luc Van Gool
  4. Trevor Darrell
  5. Dacheng Tao
  6. Xiaogang Wang
  7. Bernt Schiele
  8. Cordelia Schmid

In Reinforcement Learning

  1. Shimon Whiteson
  2. Lihong Li
  3. Prithviraj Ammanabrolu
  4. Jacob Andreas
  5. Karthik Narasimhan
  6. Jakob N. Foerster
  7. Jianfeng Gao
  8. Sergey Levine

Citations in the corpus