Building Rome in a day
By Sameer Agarwal, Yasutaka Furukawa, Noah Snavely, Ian Simon, Brian Curless, S. M. Seitz, Richard Szeliski. 2009
2,551 citations recorded by the source corpus.
Subfields: Aerospace Engineering, Computer Vision and Pattern Recognition
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Aerospace Engineering
- Marc Pollefeys
- Andreas Geiger
- Vladlen Koltun
- Torsten Sattler
- Matthias Nießner
- Jitendra Malik
- Noah Snavely
- Daniel Cremers
In Computer Vision and Pattern Recognition
- Luc Van Gool
- Jitendra Malik
- Dacheng Tao
- Ming-Hsuan Yang
- Andrea Vedaldi
- Andrew Zisserman
- Xiaogang Wang
- Trevor Darrell
Citations in the corpus
- 3D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstruction (2016, neutral): “Apr 2016 2 C. B. Choy, D. Xu, J. Gwak, K. Chen, and S. Savarese These restrictions stem from a number of key technical assumptions. One typical assumption is that features can be matched across views [3,4,5,6] as hypothesized by the majority of the methods based on SFM or SLAM [7,8]. It has been dem”
- Generic 3D Representation via Pose Estimation and Matching (2016, methodology): “This is different from many previous works [3,26,59,52,8,14,20] from both visual odometery and SfM literature that perform the estimation through a two step process consisting of finding point correspondences between images followed by pose estimation.”
- Shading-based refinement on volumetric signed distance functions (2015, methodology): “Sparse Bundle Adjustment Step First, we perform a sparse bundle adjustment step, similar to traditional bundle adjustment of RGB images [Triggs et al. 2000; Snavely et al. 2006; Agarwal et al. 2011]; however, we formulate our pose optimization to take advantage of the depth channel as well.”
- Cross-View Image Geolocalization (2013, background): “[1] developed an approach to build 3D point cloud models of famous buildings automatically from publicly available images.”
- StereoScan: Dense 3d reconstruction in real-time (2011, background): “More recently, the availability of photo sharing platforms like Flickr led to efforts of modeling cities as large as Rome [1], [8].”
- Fine-Tuning CNN Image Retrieval with No Human Annotation (2017, methodology): “ing SfM reconstruction, which is performed using the stateof-the-art SfM pipeline [60], [61], [62].”
- Emergent Correspondence from Image Diffusion (2023, background): “Establishing visual correspondences between different images is crucial for various computer vision tasks such as Structure-from-Motion / 3D reconstruction [2, 74, 61, 75], object tracking [23, 93], image recognition [64, 81, 9] and segmentation [51, 48, 73, 30].”
- DeepV2D: Video to Depth with Differentiable Structure from Motion (2018, methodology): “This pipeline has shown impressive results on a number of tasks [1, 15] and is often paired with Multi-View Stereo to build a more complete 3D representation [8, 9].”
- Instant3D: Fast Text-to-3D with Sparse-View Generation and Large Reconstruction Model (2023, background): “Traditional 3D reconstruction with multi-view stereo (Agarwal et al., 2011; Sch ¨ onberger et al., 2016; Furukawa et al., 2015) typically require a dense set of input images that have significant overlaps to find correspondence across views and infer the geometry correctly.”
- Robust Global Translations with 1DSfM (2014, methodology): “While some earlier SfM methods were global, such as factorization [20], most current large-scale SfM systems involve sequential reconstruction [19,2,9].”
- AutoScaler: Scale-Attention Networks for Visual Correspondence (2016, background): “It is crucial for a plethora of applications, including optical flow [32, 37, 46], structure-from-motion [1], visual SLAM [26, 35, 36], stereo matching [31, 53], non-rigid 3D reconstruction [14] as well as video segmentation [18].”
- Let There Be Color! Large-Scale Texturing of 3D Reconstructions (2014, methodology): “Our method takes as input a set of (typically several hundred) images of a scene that were registered using structure-from-motion [1,20].”
- Large-Scale Multi-resolution Surface Reconstruction from RGB-D Sequences (2013, background): “While impressive progress in this domain has been achieved over the last decade [2, 1, 9, 5], many of these approaches are based on visual keypoints that are reconstructed in 3D, which typically leads to sparse reconstructions in form of 3D point clouds.”
- Tanks and temples (2017, methodology): “In the past decade, structure from motion (SfM) and multi-view stereo (MVS) techniques have advanced to enable remarkable reconstructions of landmark scenes from community photo collections [Agarwal et al. 2011; Shan et al. 2013; Snavely et al. 2008].”
- Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Video (2020, methodology): “These methods are based on light fields [34, 19, 4], multi-view stereo to capture dense depth maps [94], layered depth images [66], or representations using 3D point clouds [1, 39, 65], meshes [43, 82] or surfels [60, 7, 84] for dynamic scenes.”
- Towards Internet-scale multi-view stereo (2010, background): “’s Rome-in-a-day project [1]), we focus our efforts in this paper on the last stage of the pipeline, i.”
- KAZE Features (2012, neutral): “These multiscale feature algorithms are a key component in modern computer vision frameworks, such as scene understanding [1], visual categorization [2] and large scale 3D Structure from Motion (SfM) [3].”
- Learning and Calibrating Per-Location Classifiers for Visual Place Recognition (2013, methodology): “Experiments are performed on a database of 25,000 geotagged street view images of Pittsburgh and demonstrate improved place recognition accuracy of the proposed approach over the previous work.”
- VGGT: Visual Geometry Grounded Transformer (2025, neutral): “The traditional SfM pipeline [2, 24, 48, 62, 68, 92] consists of multiple stages, including image matching, triangulation, and bundle adjustment.”