ReferItGame: Referring to Objects in Photographs of Natural Scenes

By Sahar Kazemzadeh, Vicente Ordonez, M. Matten, Tamara L. Berg. 2014

1,801 citations recorded by the source corpus.

In this paper we introduce a new game to crowd-source natural language referring expressions. By designing a two player game, we can both collect and verify referring expressions directly within the game. To date, the game has produced a dataset containing 130,525 expressions, referring to 96,654 distinct objects, in 19,894 photographs of natural scenes. This dataset is larger and more varied than previous REG datasets and allows us to study referring expressions in real-world scenes. We provide an in depth analysis of the resulting dataset. Based on our findings, we design a new optimization based model for generating referring expressions and perform experimental evaluations on 3 test sets.

Subfields: Artificial Intelligence, Computer Vision and Pattern Recognition

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Artificial Intelligence

  1. Mohit Bansal
  2. Jianfeng Gao
  3. Zhe Gan
  4. Trevor Darrell
  5. Yejin Choi
  6. Devi Parikh
  7. Percy Liang
  8. Dacheng Tao

In Computer Vision and Pattern Recognition

  1. Luc Van Gool
  2. Dacheng Tao
  3. Trevor Darrell
  4. Xiaogang Wang
  5. Ming-Hsuan Yang
  6. Jitendra Malik
  7. Cordelia Schmid
  8. Andrew Zisserman

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