Following High-level Navigation Instructions on a Simulated Quadcopter with Imitation Learning
By Valts Blukis, Nataly Brukhim, Andrew Bennett, Ross A. Knepper, Yoav Artzi. 2018
66 citations recorded by the source corpus.
We introduce a method for following high-level navigation instructions by mapping directly from images, instructions and pose estimates to continuous low-level velocity commands for real-time control. The Grounded Semantic Mapping Network (GSMN) is a fully-differentiable neural network architecture that builds an explicit semantic map in the world reference frame by incorporating a pinhole camera projection model within the network. The information stored in the map is learned from experience, while the local-to-world transformation is computed explicitly. We train the model using DAggerFM, a modified variant of DAgger that trades tabular convergence guarantees for improved training speed and memory use. We test GSMN in virtual environments on a realistic quadcopter simulator and show that incorporating an explicit mapping and grounding modules allows GSMN to outperform strong neural baselines and almost reach an expert policy performance. Finally, we analyze the learned map representations and show that using an explicit map leads to an interpretable instruction-following model.
Subfields: Aerospace Engineering, Artificial Intelligence, Computer Vision and Pattern Recognition, Reinforcement Learning
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Aerospace Engineering
- Yoav Artzi
- Valts Blukis
- Ross A. Knepper
- Chris Paxton
- Yannick Terme
- Dieter Fox
- Percy Liang
- Dorsa Sadigh
In Artificial Intelligence
- Yoav Artzi
- Percy Liang
- Sergey Levine
- Dorsa Sadigh
- Dieter Fox
- Siddharth Karamcheti
- Valts Blukis
- Chelsea Finn
In Computer Vision and Pattern Recognition
- Percy Liang
- Yoav Artzi
- Dieter Fox
- Siddharth Karamcheti
- Dorsa Sadigh
- Valts Blukis
- Luc Van Gool
- Mohit Bansal
In Reinforcement Learning
- Percy Liang
- Valts Blukis
- Siddharth Karamcheti
- Dorsa Sadigh
- Ross A. Knepper
- Chris Paxton
- Yoav Artzi
- Dieter Fox
Citations in the corpus
- LILA: Language-Informed Latent Actions (2021, methodology): “Other work in this paradigm that uses imitation learning, but with real-world deployments include works for quadcopter flight [34] and some limited manipulation [13].”
- Learning to Map Natural Language Instructions to Physical Quadcopter Control using Simulated Flight (2019, methodology): “For simulation, we use the quadcopter simulator from Blukis et al. [34] that is based on Microsoft AirSim [43].”
- Few-shot Object Grounding and Mapping for Natural Language Robot Instruction Following (2020, methodology): “Policy Model We use the two-stage policy decomposition of the Position Visitation Network v2 [PVN2; 26, 6]: (a) predict the probability of visiting each position during instruction execution and (b) generate actions that visit high probability positions.”
- A Persistent Spatial Semantic Representation for High-level Natural Language Instruction Execution (2021, background): “Modelling improvements have enabled these approaches to achieve good performance on complex navigation tasks [7, 9, 11, 13, 14, 37], a success that has not yet translated to mobile manipulation [12, 46, 47].”