Interactive Narrative: An Intelligent Systems Approach
By Mark O. Riedl, V. Bulitko. The AI Magazine, 2012
360 citations recorded by the source corpus.
Subfields: Artificial Intelligence, Literature and Literary Theory, Sociology and Political Science
View Paper: https://www.semanticscholar.org/paper/8cc0b359ac723d819be3343b20df9c6beaaa7bee
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Artificial Intelligence
- Mark O. Riedl
- Nanyun Peng
- Brent Harrison
- Nader Akoury
- Mohit Iyyer
- Yejin Choi
- Kai-Wei Chang
- Mohit Bansal
In Literature and Literary Theory
In Sociology and Political Science
Citations in the corpus
- Using Stories to Teach Human Values to Artificial Agents (2016, background): “A related area of research is creating game-like entertainment experiences called interactive narratives (Riedl and Bulitko 2013).”
- STORIUM: A Dataset and Evaluation Platform for Machine-in-the-Loop Story Generation (2020, background): “Early narrative prose generation systems (Meehan, 1977; Callaway and Lester, 2001; Riedl and Young, 2004) relied on graph-based planning formalisms and custom rules to structure their narratives, while story graphs have been used for interactive storytelling (Riedl and Bulitko, 2013).”