Quaternions, Interpolation and Animation
By Erik Bjørnager Dam, M. Koch, Martin Lillholm. 2000
346 citations recorded by the source corpus.
View Paper: https://www.semanticscholar.org/paper/89278a22076beb70c1e64a94c3f822eb1d6bfb13
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Citations in the corpus
- Skinning with dual quaternions (2007, background): “We assume that the reader is already familiar with regular quaternions, otherwise see for example [Dam et al. 1998; Hanson 2006].”
- 3D Pictorial Structures for Multiple View Articulated Pose Estimation (2013, methodology): “For this process we use the unit quaternion representation of rotations [6].”
- Quaternion kinematics for the error-state Kalman filter (2015, background): “For a proof that these approaches are equivalent to the above, see Dam et al. (1998).”
- Spherical averages and applications to spherical splines and interpolation (2001, unknown): “[1994] and Dam et al. [1998].”
- Geometry-Aware Learning of Maps for Camera Localization (2017, background): “The logarithm of a unit quaternion q = (u,v), where u is a scalar and v is a 3-d vector, is defined as [13, 29]”
- Lifting AutoEncoders: Unsupervised Learning of a Fully-Disentangled 3D Morphable Model Using Deep Non-Rigid Structure From Motion (2019, methodology): “on. A.5. Rotation Modeling Modelling rotations using quaternions has several advantages over modelling them using Euler angles, including computational ease, less ambiguity, and compact representation[16]. Quaternions were also employed by [31] to model mesh rotations. Following these works, we also”