Sparse matrix solvers on the GPU: conjugate gradients and multigrid
By J. Bolz, Ian Farmer, Eitan Grinspun, Peter Schröder. SIGGRAPH Courses, 2003
368 citations recorded by the source corpus.
Subfields: Computational Mechanics, Computer Graphics and Computer-Aided Design
View Paper: https://www.semanticscholar.org/paper/82701eefff7f15f6da8a2864e3d77fbfb97096f8
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computational Mechanics
- Ravi Ramamoorthi
- P. Hanrahan
- David P. Luebke
- Hugues Hoppe
- Patrick Pérez
- Andrew Blake
- Rüdiger Westermann
- M. Kazhdan
In Computer Graphics and Computer-Aided Design
- Ravi Ramamoorthi
- P. Hanrahan
- Hugues Hoppe
- M. Kazhdan
- Ren Ng
- M. Houston
- David P. Luebke
- John Douglas Owens
Citations in the corpus
- GPU Computing (2008, background): “[18]) and level set equations for volume segmentation [19].”
- Poisson image editing (2003, result): “As demonstrated in [Bolz et al 2003], multi-grid implementation on a GPU will provide a solution for much larger regions.”
- GPU-accelerated preconditioned iterative linear solvers (2013, background): “The potential of GPUs for parallel sparse matrix computations was recognized early on when GPU programming required shader languages [7].”
- All-frequency shadows using non-linear wavelet lighting approximation (2003, methodology): “Graphics hardware has evolved to support some forms of sparse matrix-vector multiplication [Bolz et al. 2003], but it is not clearly general enough to support our algorithm efficiently because we exploit sparsity in both L and T .”
- Linear algebra operators for GPU implementation of numerical algorithms (2003, methodology): “2002], multi-grid simulation techniques [Bolz et al. 2003] and numerical solution techniques to least squares problems [Hillesland et al.”
- To appear in the ACM SIGGRAPH conference proceedings Modular Bases for Fluid Dynamics (neutral): “2005], pressure projection [Krüger and Westermann 2003; Bolz et al. 2003; Goodnight et al. 2003], Lattice Boltzmann methods [Li et al.”
- Poisson surface reconstruction (2006, background): “Multigrid Poisson solutions have even been adapted for effi-cient GPU computation [BFGS03,GWL ∗ 03].”