Non-iterative, feature-preserving mesh smoothing

By Thouis Raymond Jones, Frédo Durand, Mathieu Desbrun. ACM Transactions on Graphics, 2003

593 citations recorded by the source corpus.

With the increasing use of geometry scanners to create 3D models, there is a rising need for fast and robust mesh smoothing to remove inevitable noise in the measurements. While most previous work has favored diffusion-based iterative techniques for feature-preserving smoothing, we propose a radically different approach, based on robust statistics and local first-order predictors of the surface. The robustness of our local estimates allows us to derive a non-iterative feature-preserving filtering technique applicable to arbitrary "triangle soups". We demonstrate its simplicity of implementation and its efficiency, which make it an excellent solution for smoothing large, noisy, and non-manifold meshes.

Subfields: Computational Mechanics, Computer Graphics and Computer-Aided Design

View Paper: https://www.semanticscholar.org/paper/7bb56789abac7a89ff2e39d285b7de7f36f02636

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Computational Mechanics

  1. Daniel Cohen-Or
  2. Hugues Hoppe
  3. Cláudio T. Silva
  4. Jonathan Richard Shewchuk
  5. Chen Shen
  6. Sylvain Paris
  7. Michael F. Cohen
  8. James F. O'Brien

In Computer Graphics and Computer-Aided Design

  1. Daniel Cohen-Or
  2. Sylvain Paris
  3. Hugues Hoppe
  4. Frédo Durand
  5. Cláudio T. Silva
  6. Jonathan Richard Shewchuk
  7. Chen Shen
  8. Richard Szeliski

Citations in the corpus