Depth-image-based rendering (DIBR), compression, and transmission for a new approach on 3D-TV
By Christoph Fehn. IS&T/SPIE Electronic Imaging, 2004
1,581 citations recorded by the source corpus.
Subfields: Computer Vision and Pattern Recognition, Signal Processing
View Paper: https://www.semanticscholar.org/paper/7b9b9496935cce3b643e7e5c519e056c998fb625
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computer Vision and Pattern Recognition
- Luc Van Gool
- Andrea Vedaldi
- Dacheng Tao
- Ming-Hsuan Yang
- Xiaogang Wang
- K. Müller
- Ali Farhadi
- Trevor Darrell
In Signal Processing
- Ali Farhadi
- K. Müller
- Jens-Rainer Ohm
- Anthony Vetro
- Masayuki Tanimoto
- Ye-Kui Wang
- Wa James Tam
- Junyuan Xie
Citations in the corpus
- Deep3D: Fully Automatic 2D-to-3D Video Conversion with Deep Convolutional Neural Networks (2016, methodology): “Standard Depth ImageBased Rendering (DIBR) algorithms can then be used to combine the original frame with the depth map in order to arrive at a stereo image pair [2].”
- Stereoscopic image generation based on depth images for 3D TV (2005, methodology): “DEPTH-IMAGE-BASED Rendering (DIBR) techniques have recently received much attention in the broadcast research community as a promising technology for three-dimensional television (3D TV) systems [1]–[3].”
- Free-Viewpoint TV (2011, background): “Rendering in Case A [18]–[20], Case B [21]–[25], and Case C of FTV architecture in Figure 4 are different.”
- Disparity map quality for image-based rendering based on multiple metrics (2014, background): “can generate a new right image using depth map based rendering [4].”
- Overview of the Multiview and 3D Extensions of High Efficiency Video Coding (2016, background): “The latter often employ depth-based image rendering tec hniques to generate a dense set of views to the scene [3].”