Learning Powerful Policies by Using Consistent Dynamics Model
By Shagun Sodhani, Anirudh Goyal, Tristan Deleu, Yoshua Bengio, Sergey Levine, Jian Tang. 2019
5 citations recorded by the source corpus.
Model-based Reinforcement Learning approaches have the promise of being sample efficient. Much of the progress in learning dynamics models in RL has been made by learning models via supervised learning. But traditional model-based approaches lead to `compounding errors' when the model is unrolled step by step. Essentially, the state transitions that the learner predicts (by unrolling the model for multiple steps) and the state transitions that the learner experiences (by acting in the environment) may not be consistent. There is enough evidence that humans build a model of the environment, not only by observing the environment but also by interacting with the environment. Interaction with the environment allows humans to carry out experiments: taking actions that help uncover true causal relationships which can be used for building better dynamics models. Analogously, we would expect such interactions to be helpful for a learning agent while learning to model the environment dynamics. In this paper, we build upon this intuition by using an auxiliary cost function to ensure consistency between what the agent observes (by acting in the real world) and what it imagines (by acting in the `learned' world). We consider several tasks - Mujoco based control tasks and Atari games - and show that the proposed approach helps to train powerful policies and better dynamics models.
Subfields: Artificial Intelligence, Reinforcement Learning, Model Architectures
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Artificial Intelligence
- Sergey Levine
- Yoshua Bengio
- Pieter Abbeel
- Chelsea Finn
- Ruslan Salakhutdinov
- Quoc V. Le
- Mohit Bansal
- Trevor Darrell
In Reinforcement Learning
- Sergey Levine
- Chelsea Finn
- Pieter Abbeel
- George Tucker
- Shixiang Shane Gu
- Abhishek Gupta
- Ofir Nachum
- Jimmy Ba
In Model Architectures
- Sergey Levine
- Chelsea Finn
- Aäron van den Oord
- Henryk Michalewski
- Afroz Mohiuddin
- Danilo Jimenez Rezende
- Ryan Sepassi
- Frederic Besse
Citations in the corpus
- Model-Based Reinforcement Learning for Atari (2019, methodology): “Our method achieves around 64 times the score of GATS on Pong and 10 times on Breakout.”
- Shaping Belief States with Generative Environment Models for RL (2019, background): “The idea of learning general world models to support decision-making is probably one of the most pervasive ideas in AI research, [30, 11, 41, 42, 14, 43, 44, 45, 46, 33, 30, 47, 48, 3, 49, 50, 51, 52].”
- COBRA: Data-Efficient Model-Based RL through Unsupervised Object Discovery and Curiosity-Driven Exploration (2019, background): “Recent works have made progress in this regard (Finn et al., 2016; Ha and Schmidhuber, 2018; Kaiser et al., 2019; Kurutach et al., 2018; Sodhani et al., 2019; Zhang et al., 2018), but model-free alternatives are still hard to beat in terms of asymptotic performance.”