Explore Efficient Local Features from RGB-D Data for One-Shot Learning Gesture Recognition
By Jun Wan, Guo-qing Guo, S. Li. 2016
102 citations recorded by the source corpus.
Subfields: Biomedical Engineering, Computer Vision and Pattern Recognition, Meta & Continual Learning, Human-Computer Interaction
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Biomedical Engineering
In Computer Vision and Pattern Recognition
- Wanqing Li
- Jun Liu
- Pichao Wang
- G. Wang
- Philip O. Ogunbona
- Zhimin Gao
- Alex ChiChung Kot
- Amir Shahroudy
In Meta & Continual Learning
In Human-Computer Interaction
Citations in the corpus
- NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understanding (2019, background): “Wan et al. [91] extracted mixed features around the sparse keypoints that are robust to scale, rotation and partial occlusions.”
- Scene Flow to Action Map: A New Representation for RGB-D Based Action Recognition with Convolutional Neural Networks (2017, neutral): “Table 1 shows the results of six variants of SFAM, and compares them with methods in the literature [45, 46, 1, 52].”
- Depth Pooling Based Large-Scale 3-D Action Recognition With Convolutional Neural Networks (2018, methodology): “Method Set Mean Jaccard Index JS MFSK [58] Validation 0.”
- Two streams Recurrent Neural Networks for Large-Scale Continuous Gesture Recognition (2016, background): “MFSK and MFSK+DeepID utilize mixed features around sparse keypoints (MFSK) [34] and Deep hidden IDentity (Deep ID) features [35].”
- Large-scale Isolated Gesture Recognition using pyramidal 3D convolutional networks (2016, methodology): “b The results of the method [2] are reported by the organizer in [7].”
- ChaLearn Looking at People RGB-D Isolated and Continuous Datasets for Gesture Recognition (2016, methodology): “The results of all the top 14 results [9, 23] on the challenging subsets of CGD, such as translated and scaled data.”
- ChaLearn looking at people: A review of events and resources (2017, background): “A total of 17 papers were published withiin this Special Issue at IEEE TPAMI [31], [32], [33], [34], [35], [36], [37], [38], [39], [40], [41], [42], [43], [44], [45], [46], [47].”
- Multi-Modality Fusion based on Consensus-Voting and 3D Convolution for Isolated Gesture Recognition (2016, methodology): “On ChaLearn IsoGD, hand-crafted features such as MFSK [34] as well as its variant which combines DeepID feature [36] scores relatively low compared to deep learning based methods such as AMRL [22] which incorporates three representations DDI, DDNI and DDMNI based on bidirectional rank pooling and…”
- Structured Images for RGB-D Action Recognition (2017, unknown): “63% MFSK+BoVW [33] 95.”
- EgoGesture: A New Dataset and Benchmark for Egocentric Hand Gesture Recognition (2018, methodology): “tories (iDT) [24] in RGB channels, Super Normal Vector (SNV) [25] in depth channel, and MFSK [26] in RGB-D channels.”
- Multimodal Gesture Recognition Using 3-D Convolution and Convolutional LSTM (2017, background): “are utilized for gesture recognition [31].”
- Large-scale gesture recognition with a fusion of RGB-D data based on the C3D model (2016, background): “Then they propose the mixed features around sparse keypoints (MFSK) [13] specifically for one shot learning of gesture recognition.”
- A Unified Framework for Multi-Modal Isolated Gesture Recognition (2018, methodology): “The training of SVM takes about 6 hours and the accuracy on IsoGD [Wan et al. 2016] is 53.”