A Review on Industrial Augmented Reality Systems for the Industry 4.0 Shipyard
By Paula Fraga-Lamas, Tiago M. Fernández-Caramés, Óscar Blanco-Novoa, Miguel Vilar-Montesinos. IEEE Access, 2018
342 citations recorded by the source corpus.
Shipbuilding companies are upgrading their inner workings in order to create Shipyards 4.0, where the principles of Industry 4.0 are paving the way to further digitalized and optimized processes in an integrated network. Among the different Industry 4.0 technologies, this paper focuses on augmented reality, whose application in the industrial field has led to the concept of industrial augmented reality (IAR). This paper first describes the basics of IAR and then carries out a thorough analysis of the latest IAR systems for industrial and shipbuilding applications. Then, in order to build a practical IAR system for shipyard workers, the main hardware and software solutions are compared. Finally, as a conclusion after reviewing all the aspects related to IAR for shipbuilding, it proposed an IAR system architecture that combines cloudlets and fog computing, which reduce latency response and accelerate rendering tasks while offloading compute intensive tasks from the cloud.
View Paper: https://www.semanticscholar.org/paper/68b9261cf6cfa829a0bb09e3778ca5a75b9fda12
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
- Yushan Siriwardhana
- Pawani Porambage
- Madhusanka Liyanage
- Adil Rasheed
- Mika E. Ylianttila
- Tiago M. Fernández-Caramés
- Omer San
- Trond Kvamsdal
Citations in the corpus
- A Survey on Mobile Augmented Reality With 5G Mobile Edge Computing: Architectures, Applications, and Technical Aspects (2021, methodology): “A fog computing and cloudlet based AR system for the Industry 4.0 shipyard [76], [77] consists of three layers, i.e., the node layer, edge layer and the cloud.”
- Digital Twin: Values, Challenges and Enablers From a Modeling Perspective (2019, background): “We refer to several review articles on the state-of-the-arts in engineeing and design [508]–[512], medicine [513]–[517] and education [518]–[521].”
- A Review on the Use of Blockchain for the Internet of Things (2018, background): “3 billion by 2021), which may be related to a broad spectrum of applications like home automation [3], transportation [4], defense and public safety [5], wearables [6] or augmented reality [7], [8].”