A survey of vision-based methods for action representation, segmentation and recognition
By Daniel Weinland, Rémi Ronfard, Edmond Boyer. 2011
1,099 citations recorded by the source corpus.
Subfields: Biomedical Engineering, Computer Vision and Pattern Recognition, Human-Computer Interaction
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Biomedical Engineering
In Computer Vision and Pattern Recognition
- Luc Van Gool
- Dacheng Tao
- Xiaogang Wang
- Cordelia Schmid
- Yi Yang
- Jitendra Malik
- Ming-Hsuan Yang
- Andrew Zisserman
In Human-Computer Interaction
- Jun Liu
- Hossein Rahmani
- Hong Liu
- Jitendra Malik
- Ajmal Saeed Mian
- Liang Wang
- Guo-qing Guo
- Stefan Wermter
Citations in the corpus
- Co-Occurrence Feature Learning for Skeleton Based Action Recognition Using Regularized Deep LSTM Networks (2016, background): “It facilitates a wide range of applications such as intelligent video surveillance, human-computer interaction, and video understanding (Poppe 2010; Weinland, Ronfard, and Boyerc 2011).”
- Histogram of Oriented Principal Components for Cross-View Action Recognition (2014, background): “Since HOPC and STK-Distribution capture complimentary information, their combination significantly improves classification accuracy which is over 22% higher than the nearest competitor on both datasets.”
- Interpretable 3D Human Action Analysis with Temporal Convolutional Networks (2017, background): “Applications of human activity recognition ranges from video surveillance, humancomputer interaction, robotics and skill evaluation [2, 35].”
- Finding action tubes (2014, background): “We refer to [1, 30, 43] for recent surveys in the field.”
- Every Moment Counts: Dense Detailed Labeling of Actions in Complex Videos (2015, background): “Thorough surveys of the literature include Poppe [27] and Weinland et al. [48].”
- An End-to-End Spatio-Temporal Attention Model for Human Action Recognition from Skeleton Data (2016, background): “One general approach focuses on the recognition from RGB videos (Weinland, Ronfard, and Boyerc 2011).”
- End-to-End Learning of Action Detection from Frame Glimpses in Videos (2015, neutral): “The model is formulated as a reinforcement learning agent that interacts with a video over time.”
- Online Human Action Detection using Joint Classification-Regression Recurrent Neural Networks (2016, background): “For human action recognition and detection, many research works have been designed for RGB videos recorded by 2D cameras in the past couple of decades [1].”
- Hierarchical Deep Temporal Models for Group Activity Recognition (2016, background): “f the approach, and end in Section 5 with a conclusion of this work. 2 RELATED WORK Human activity recognition is an active area of research, with many existing algorithms. Surveys by Weinland et al. [14] and Poppe [15] explore the vast literature in activity recognition. Here, we will focus on the ”
- A Hierarchical Pose-Based Approach to Complex Action Understanding Using Dictionaries of Actionlets and Motion Poselets (2016, background): “There is a large body of work on human activity recognition in the computer vision literature [1, 21, 29, 36].”
- See No Evil, Say No Evil: Description Generation from Densely Labeled Images (2014, background): “Activity recognition is an emerging area in images (Li and Fei-Fei, 2007; Yao et al., 2011; Sharma et al., 2013) and video (Weinland et al., 2011), although less studied than object recognition.”
- Self-organizing neural integration of pose-motion features for human action recognition (2015, background): “Moreover, an enduring bottleneck for vision-based approaches regards the segmentation of human shape and motion from 2D image sequences, often constrained in terms of computational efficiency and robustness to illumination changes (Weinland et al., 2011).”
- Asynchronous Temporal Fields for Action Recognition (2016, background): “Understanding activities and actions has an extensive history [32, 59, 22, 17, 23, 2, 26, 56, 29, 21].”
- A survey on activity recognition and behavior understanding in video surveillance (2013, background): “Daniel 11 A survey of vision-based methods for action representation, segmentation and recognition [204]”
- Fusing Spatiotemporal Features and Joints for 3D Action Recognition (2013, background): “In the past decades, many approaches have been proposed to solve the action recognition problem on the visible light or RGB video sequences [19] [1] [24].”
- Accurate 3D action recognition using learning on the Grassmann manifold (2015, neutral): “Recent surveys can be found in the work of Aggarwal et al. [12], Weinland et al. [13], and Poppe [4].”