The perception of coherent motion in two-dimensional patterns (abstract only)
By Marc Green, Michael von Grunau. 1984
When one looks at a two-dimensional scene of moving objects, one can usually assign a velocity to each point in that scene with little effort. This suggests that some early visual processes are able to generate a two-dimensional velocity map using fast parallel computations. But it is not obvious how this should be done, and we are currently trying to understand how the human visual system does it.
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- Christoph Schnörr
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- Daniel Cremers
- Stefan Roth
- Tianshu Liu
Citations in the corpus
- Benchmarking Deep Reinforcement Learning for Continuous Control (2016, neutral): “…six locomotion tasks of varying dynamics and difficulty: Swimmer (Purcell, 1977; Coulom, 2002; Levine & Koltun, 2013; Schulman et al., 2015a), Hopper (Murthy & Raibert, 1984; Erez et al., 2011; Levine & Koltun, 2013; Schulman et al., 2015a), Walker (Raibert & Hodgins, 1991; Erez et al., 2011;…”
- Variational Optic Flow Computation with a Spatio-Temporal Smoothness Constraint (2001, background): “One may also relax the OFC equation taking into account illumination changes [12, 25, 30].”