The material point method for simulating continuum materials
By Chenfanfu Jiang, Craig A. Schroeder, Joseph M. Teran, Alexey Stomakhin, Andrew Selle. SIGGRAPH Courses, 2016
309 citations recorded by the source corpus.
Subfields: Computational Mechanics, Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition
View Paper: https://www.semanticscholar.org/paper/5feb29771c09da198cfff0e11a54118c54c1f7e7
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In Computational Mechanics
In Computer Graphics and Computer-Aided Design
In Computer Vision and Pattern Recognition
Citations in the corpus
- A moving least squares material point method with displacement discontinuity and two-way rigid body coupling (2018, background): “This further induces the lumped mass formulationmni = ∑ p Ni (xnp )mp (see [Jiang et al. 2016] for a detailed derivation).”
- ChainQueen: A Real-Time Differentiable Physical Simulator for Soft Robotics (2018, unknown): “The material point method has been extensively developed from both a solid mechanics [9] and computer graphics [10] perspective.”
- PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics (2023, methodology): “We detail these in this section.”