Sketch-based modeling: A survey
By L. Olsen, F. Samavati, Mario Costa Sousa, J. Jorge. Computers & graphics, 2009
426 citations recorded by the source corpus.
Subfields: Computational Mechanics, Computer Graphics and Computer-Aided Design, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/5e5dcb968c1596133d8237c42b707d2604a78ac3
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computational Mechanics
In Computer Graphics and Computer-Aided Design
In Human-Computer Interaction
Citations in the corpus
- Sketch2Model: View-Aware 3D Modeling from Single Free-Hand Sketches (2021, background): “Human relies on visual memory and visual rules to recover 3D geometry from imagery [28].”
- Shadow art (2009, methodology): “Figure 12 illustrates the application of our approach in sketch-based modeling [Olsen et al. 2008], where the user draws sketches of a shape from different viewpoints to quickly create a 3D model.”
- Interactive localized liquid motion editing (2013, methodology): “We refer the reader to the paper [Olsen et al. 2009] for a comprehensive survey.”
- Sketch classification and classification-driven analysis using Fisher vectors (2014, background): “…have its place in all sorts of applications, including image [Eitz et al. ∗e-mail:rgaliazz@esat.kuleuven.be †e-mail:tinne.tuytelaars@esat.kuleuven.be 2011] and shape [Eitz et al. 2012b] retrieval, shape modeling [Olsen et al. 2009] [Schmidt et al. 2006] and character animation [Davis et al. 2003].”