Joint Human Detection and Head Pose Estimation via Multistream Networks for RGB-D Videos
By Guyue Zhang, Jun Liu, Hengduo Li, Yan Qiu Chen, Larry S. Davis. 2017
54 citations recorded by the source corpus.
Subfields: Computer Vision and Pattern Recognition, Human-Computer Interaction
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computer Vision and Pattern Recognition
- Jun Liu
- Alex ChiChung Kot
- G. Wang
- Ling-yu Duan
- Amir Shahroudy
- Hossein Rahmani
- Kamila Abdiyeva
- Qiuhong Ke
In Human-Computer Interaction
Citations in the corpus
- Skeleton-Based Human Action Recognition With Global Context-Aware Attention LSTM Networks (2017, background): “range of applications, such as video surveillance, patient monitoring, robotics, human-machine interaction, etc [1], [2], [3]. With the development of depth sensors, such as RealSense and Kinect [4], [5], [6], 3D skeleton based human action recognition has received much attention, and a lot of advan”
- SSNet: Scale Selection Network for Online 3D Action Prediction (2018, background): “With such a design, the perception window scale of the top layer in our network is 255 frames, which covers more than 8-second sequence at the frame rate of common video cameras like Kinect.”