Approved for Public Release, Distribution Unlimited Real-time Rendering and Dynamic Updating of 3-d Volumetric Data
By Andrew Miller, Vishal Jain, J. Mundy
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
- Andreas Geiger
- Michael J. Black
- Ali O. Ulusoy
- Gernot Riegler
- Luc Van Gool
- Jitendra Malik
- Ming-Hsuan Yang
- Yiyi Liao
Citations in the corpus
- OctNet: Learning Deep 3D Representations at High Resolutions (2016, methodology): “In contrast to [31], we associate a data container (for storing features vectors) with all leaf nodes of each shallow tree.”
- OctNetFusion: Learning Depth Fusion from Data (2017, methodology): “[36] utilize this observation and define a CNN on the grid-octree data structure of [29].”
- Towards Probabilistic Volumetric Reconstruction Using Ray Potentials (2015, methodology): “In particular, we use shallow octrees amenable to GPU processing proposed by Miller et al. [21].”
- Semantic Multi-view Stereo: Jointly Estimating Objects and Voxels (2017, methodology): “Runtime: Our implementation uses grid-octree data structures [24] and GPGPU parallelization for message passing.”