Fusion of depth, skeleton, and inertial data for human action recognition
By Cheng Chen, Roozbeh Jafari, Nasser Kehtarnavaz. 2016
66 citations recorded by the source corpus.
Subfields: Biomedical Engineering, Computer Vision and Pattern Recognition, Human-Computer Interaction
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In Biomedical Engineering
In Computer Vision and Pattern Recognition
In Human-Computer Interaction
Citations in the corpus
- Skeleton-Based Human Action Recognition With Global Context-Aware Attention LSTM Networks (2017, neutral): “nition have been proposed [29], [30], [31], [32], [33], [34], [35], [36], [37], [38], [39], [40], [41].”
- Skeleton-Based Action Recognition Using Spatio-Temporal LSTM Network with Trust Gates (2017, neutral): “Skeleton-based action recognition has been explored in different aspects in recent years [40], [41], [42], [43], [44], [45], [46], [47], [48], [49], [50], [51], [52], [53], [54], [55], [56], [57].”
- Global Context-Aware Attention LSTM Networks for 3D Action Recognition (2017, background): “Various feature extractors and classifier learning methods for 3D action recognition have been proposed in the past few years [28, 37, 31, 65, 54, 26, 34, 5, 47, 59, 38, 56, 32, 2].”