Learning a Predictable and Generative Vector Representation for Objects

By Rohit Girdhar, David F. Fouhey, Mikel D. Rodriguez, Abhinav Kumar Gupta. 2016

747 citations recorded by the source corpus.

What is a good vector representation of an object? We believe that it should be generative in 3D, in the sense that it can produce new 3D objects; as well as be predictable from 2D, in the sense that it can be perceived from 2D images. We propose a novel architecture, called the TL-embedding network, to learn an embedding space with these properties. The network consists of two components: (a) an autoencoder that ensures the representation is generative; and (b) a convolutional network that ensures the representation is predictable. This enables tackling a number of tasks including voxel prediction from 2D images and 3D model retrieval. Extensive experimental analysis demonstrates the usefulness and versatility of this embedding.

Subfields: Computational Mechanics, Computer Vision and Pattern Recognition, Representation & Self-Supervised Learning

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Computational Mechanics

  1. Andreas Geiger
  2. Michael Niemeyer
  3. Jitendra Malik
  4. Gerard Pons-Moll
  5. Zhiqin Chen
  6. Matthias Nießner
  7. Jiajun Wu
  8. Leonidas J. Guibas

In Computer Vision and Pattern Recognition

  1. Luc Van Gool
  2. Jitendra Malik
  3. Dacheng Tao
  4. Andrea Vedaldi
  5. Ming-Hsuan Yang
  6. Trevor Darrell
  7. Xiaogang Wang
  8. Andrew Zisserman

In Representation & Self-Supervised Learning

  1. Andrea Vedaldi
  2. Kristen Grauman
  3. Alexei A. Efros
  4. Jitendra Malik
  5. Abhinav Kumar Gupta
  6. Andrew Zisserman
  7. Antonio Torralba
  8. Trevor Darrell

Citations in the corpus