Affordance Prediction via Learned Object Attributes
By Tucker Hermans, James M. Rehg, Aaron F. Bobick. 2011
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
- Kristen Grauman
- Tushar Nagarajan
- Christoph Feichtenhofer
- Song-Chun Zhu
- Jitendra Malik
- Abhinav Kumar Gupta
- Antonio Torralba
- Trevor Darrell
Citations in the corpus
- Learning human activities and object affordances from RGB-D videos (2012, background): “For instance, Sun et al. (2009) proposed a probabilistic graphical model that leverages visual object categorization for learning affordances and Hermans et al. (2011) proposed the use of physical and visual attributes as a mid-level representation for affordance prediction.”
- Anticipating Human Activities Using Object Affordances for Reactive Robotic Response (2013, background): “These works take a recognition based approach to identify the semantic affordance labels [70], [71], [72].”
- Grounded Human-Object Interaction Hotspots From Video (2018, methodology): “First, methods that consider affordances as properties of an object’s shape or appearance [36, 18, 24] fall short of modeling actual object use and manipulation.”
- Configurable 3D Scene Synthesis and 2D Image Rendering with Per-pixel Ground Truth Using Stochastic Grammars (2017, background): “We believe that the ability to generate room layouts in a controllable manner can benefit various computer vision areas, including but not limited to depth estimation [28, 29, 66, 71], surface normal estimation [3,28,128], semantic segmentation [17,74,87], reasoning about object-supporting relations”
- SceneGrok (2014, background): “There is a variety of related work that has looked at using human-object interactions to improve pose estimation, object recognition, action classification, and other related problem in different communities [Fritz et al. 2006; Montesano et al. 2008; Stark et al. 2008; Sun et al. 2010; Hermans et al”