YOLO-LITE: A Real-Time Object Detection Algorithm Optimized for Non-GPU Computers

By Jonathan Pedoeem, Rachel Huang. 2018

564 citations recorded by the source corpus.

This paper focuses on YOLO-LITE, a real-time object detection model developed to run on portable devices such as a laptop or cellphone lacking a Graphics Processing Unit (GPU). The model was first trained on the PASCAL VOC dataset then on the COCO dataset, achieving a mAP of 33.81% and 12.26% respectively. YOLO-LITE runs at about 21 FPS on a non-GPU computer and 10 FPS after implemented onto a website with only 7 layers and 482 million FLOPS. This speed is 3.8 × faster than the fastest state of art model, SSD MobilenetvI. Based on the original object detection algorithm YOLOV2, YOLO-LITE was designed to create a smaller, faster, and more efficient model increasing the accessibility of real-time object detection to a variety of devices.

Subfields: Computer Vision and Pattern Recognition

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In Computer Vision and Pattern Recognition

  1. Luc Van Gool
  2. Quoc V. Le
  3. Dacheng Tao
  4. Alan L. Yuille
  5. Trevor Darrell
  6. Xiaogang Wang
  7. Mathieu Salzmann
  8. Ming-Hsuan Yang

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