Reinforcement Learning Neural Turing Machines - Revised
By Wojciech Zaremba, Ilya Sutskever. 2015
164 citations recorded by the source corpus.
Subfields: Reinforcement Learning
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Reinforcement Learning
- Sergey Levine
- Pieter Abbeel
- Ofir Nachum
- Chelsea Finn
- Yuxi Li
- Shixiang Shane Gu
- Shimon Whiteson
- George Tucker
Citations in the corpus
- Learning Through Dialogue Interactions (2016, methodology): “We refer the readers to (Ranzato et al., 2015; Zaremba & Sutskever, 2015) for more details.”
- Deep Reinforcement Learning for Dialogue Generation (2016, methodology): “We refer the readers to Zaremba and Sutskever (2015) and Williams (1992) for details.”
- Neural Programmer-Interpreters (2015, background): “Contemporary to this work, several papers have also studied program induction with variants of recurrent neural networks (Zaremba & Sutskever, 2015; Zaremba et al., 2015; Kaiser & Sutskever, 2015; Kurach et al., 2015; Neelakantan et al., 2015).”
- Dialogue Learning With Human-In-The-Loop (2016, neutral): “We refer the readers to (Ranzato et al., 2015; Zaremba & Sutskever, 2015) for more details.”
- Multi-Reward Reinforced Summarization with Saliency and Entailment (2018, methodology): “We use the RE-INFORCE algorithm (Williams, 1992; Zaremba and Sutskever, 2015) to learn a policy p θ de-fined by the model parameters θ to predict the next action (word) and update its internal (LSTM) states.”
- Neural Random Access Machines (2015, methodology): “A related model is the Reinforcement Learning Neural Turing Machine (Zaremba & Sutskever, 2015), which attempted to use reinforcement learning techniques to train a discrete-continuous hybrid model.”
- MuProp: Unbiased Backpropagation for Stochastic Neural Networks (2015, background): “…& Tao, 2001; Peters & Schaal, 2006), probabilistic latent variable models for structured prediction, unsupervised learning of generative models (Tang & Salakhutdinov, 2013; Kingma & Welling, 2014), and most recently, attention and memory networks (Mnih et al., 2014; Zaremba & Sutskever, 2015).”
- Variational Inference for Monte Carlo Objectives (2016, methodology): “…the potential pitfalls described above, estimators involving sampling from the prior have been used successfully for training models for structured output prediction (Tang & Salakhutdinov, 2013; Dauphin & Grangier, 2016) and models with hard attention (Mnih et al., 2014; Zaremba & Sutskever, 2015).”
- Control of Memory, Active Perception, and Action in Minecraft (2016, background): “Zaremba & Sutskever (2015) proposed RL-NTM that has a non-differentiable memory to scale up the addressing mechanism of NTM and applied policy gradient to train the architecture.”
- Learning Simple Algorithms from Examples (2015, methodology): “A notable exception is the Reinforcement Learning Neural Turing Machine (RLNTM) [Zaremba & Sutskever (2015)] which is a version of the NTM with discrete interfaces.”
- Zero-Shot Task Generalization with Multi-Task Deep Reinforcement Learning (2017, methodology): “Since instructions should be executed sequentially, we use a location-based memory addressing mechanism (Zaremba and Sutskever, 2015; Graves et al., 2014) to manage the instruction pointer.”