Virtual Reality Social Cognition Training for children with high functioning autism

By Nyaz Didehbani, Tandra T. Allen, Michelle Kandalaft, Daniel C. Krawczyk, Sandra Chapman. Computers in Human Behavior, 2016

446 citations recorded by the source corpus.

Virtual reality appears to be a promising and motivating platform to safely practice and rehearse social skills for children with Autism Spectrum Disorders (ASD). However, the literature to date is subject to limitations in elucidating the effectiveness of these virtual reality interventions. This study investigated the impact of a Virtual Reality Social Cognition Training to enhance social skills in children with ASD. Thirty children between the ages of 7-16 diagnosed with ASD completed 10, 1-h sessions across 5 weeks. Three primary domains were measured pre-post: emotion recognition, social attribution, attention and executive function. Results revealed improvements on measures of emotion recognition, social attribution, and executive function of analogical reasoning. These preliminary findings suggest that the use of a virtual reality platform offers an effective treatment option for improving social impairments commonly found in ASD. The VR-SCT provides an interactive and stimulating approach for children with ASD.The VR-SCT can improve social cognitive skills in children with ASD.Training improved emotion recognition, social attribution, and executive function.The training is a safe and socially non-threatening platform.

Subfields: Clinical Psychology, Cognitive Neuroscience, Education

View Paper: https://www.semanticscholar.org/paper/4942b919370327ed45b0a42e69a2bb7fd5c59339

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In Clinical Psychology

  1. Emma J. Stilinović
  2. Nicola S. Schutte
  3. John M. Malouff

In Cognitive Neuroscience

  1. Emma J. Stilinović
  2. Nicola S. Schutte

In Education

  1. Nicola S. Schutte

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