Cooperative gestures: multi-user gestural interactions for co-located groupware
By Meredith Ringel Morris, Anqi Huang, Andreas Paepcke, Terry Winograd. International Conference on Human Factors in Computing Systems, 2006
295 citations recorded by the source corpus.
Subfields: Cognitive Neuroscience, Computer Vision and Pattern Recognition, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/45c8793417392445e4d6dec9cee3ab6ac3ff1ecd
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Cognitive Neuroscience
- Yang Li
- Meredith Ringel Morris
- Jacob O. Wobbrock
- Andrew D. Wilson
- Hrvoje Benko
- Patrick Baudisch
- Wendy E. Mackay
- Olivier Bau
In Computer Vision and Pattern Recognition
- Jacob O. Wobbrock
- Meredith Ringel Morris
- Andrew D. Wilson
- Terry Winograd
- Anne Marie Piper
- Eileen O'Brien
- Yang Li
- Antti Oulasvirta
In Human-Computer Interaction
- Jacob O. Wobbrock
- Meredith Ringel Morris
- Yang Li
- Andrew D. Wilson
- Terry Winograd
- Anne Marie Piper
- Eileen O'Brien
- Antti Oulasvirta
Citations in the corpus
- It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre (2008, background): “Research has presented new kinds of collaborative touch-based interaction techniques that take into consideration multi-hand manipulations and touching possibilities (fingers, hand angles, user-user gestures etc.) [ 15 ,18,26].1”
- User-defined gestures for surface computing (2009, methodology): “The commands were application-agnostic, obtained from desktop and tabletop systems [7,17,27,31,34,35].”
- Gestures without libraries, toolkits or training: a $1 recognizer for user interface prototypes (2007, background): “INTRODUCTION Pen, finger, and wand gestures are increasingly relevant to many new user interfaces for mobile, tablet, large display, and tabletop computers [2,5,7,10,16,31].”
- SIDES: a cooperative tabletop computer game for social skills development (2006, methodology): “We present the design process and evaluation of SIDES conducted over six months with a middle school social group therapy class.”