Predictive Information Accelerates Learning in RL
By Kuang-Huei Lee, Ian S. Fischer, Anthony Zhe Liu, Yijie Guo, Honglak Lee, John F. Canny, Sergio Guadarrama. 2020
83 citations recorded by the source corpus.
The Predictive Information is the mutual information between the past and the future, I(X_past; X_future). We hypothesize that capturing the predictive information is useful in RL, since the ability to model what will happen next is necessary for success on many tasks. To test our hypothesis, we train Soft Actor-Critic (SAC) agents from pixels with an auxiliary task that learns a compressed representation of the predictive information of the RL environment dynamics using a contrastive version of the Conditional Entropy Bottleneck (CEB) objective. We refer to these as Predictive Information SAC (PI-SAC) agents. We show that PI-SAC agents can substantially improve sample efficiency over challenging baselines on tasks from the DM Control suite of continuous control environments. We evaluate PI-SAC agents by comparing against uncompressed PI-SAC agents, other compressed and uncompressed agents, and SAC agents directly trained from pixels. Our implementation is given on GitHub.
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Citations in the corpus
- Hyperparameter Selection for Imitation Learning (2021, methodology): “While this is not directly applicable to vision-based observations, there are plenty of techniques which can be used to compute vector embedding for vision observations in RL/IL, e.g. Stooke et al. (2020); Lee et al. (2020).”
- Decoupling Representation Learning from Reinforcement Learning (2020, background): “A small number of model-free methods have attempted to decouple encoder training from the RL loss as ablations, but have met reduced performance relative to end-to-end RL (Laskin et al., 2020b; Lee et al., 2020).”
- Contrastive Behavioral Similarity Embeddings for Generalization in Reinforcement Learning (2021, background): “…learning has been applied for imposing state self-consistency (Laskin et al., 2020b), capturing predictive information (Oord et al., 2018; Mazoure et al., 2020; Lee et al., 2020b) or encoding transition dynamics (van der Pol et al., 2020; Stooke et al., 2020; Schwarzer et al., 2020) within an MDP.”
- Deep Reinforcement Learning at the Edge of the Statistical Precipice (2021, methodology): “[60] Kuang-Huei Lee, Ian Fischer, Anthony Liu, Yijie Guo, Honglak Lee, John Canny, and Sergio Guadarrama.”
- Model-augmented Prioritized Experience Replay (2022, methodology): “…et al., 2016) or to enhance representation learning for pixel-based observations (Lin et al., 2019; Agarwal et al., 2021; Stooke et al., 2021; Lee et al., 2020b; Schrittwieser et al., 2020; Hessel et al., 2021; Hafner et al., 2020b; Srinivas et al., 2020; Guo et al., 2020; Lee et al., 2019).”
- PI-QT-Opt: Predictive Information Improves Multi-Task Robotic Reinforcement Learning at Scale (2022, methodology): “[2] argues that a learned representation Z of the predictive information should be compressed with respect to X , based on the observation in Bialek and Tishby [1] that H(X), the entropy of the past, grows more quickly than I(X;Y ).”