Deep Blue

By Murray Campbell, A. Joseph Hoane Jr., Feng-Hsiung Hsu. 2002

1,460 citations recorded by the source corpus.

Deep Blue is the chess machine that defeated then-reigning World Chess Champion Garry Kasparov in a six-game match in 1997. There were a number of factors that contributed to this success, including: a single-chip chess search engine, a massively parallel system with multiple levels of parallelism, a strong emphasis on search extensions, a complex evaluation function, and effective use of a Grandmaster game database. This paper describes the Deep Blue system, and gives some of the rationale that went into the design decision behind Deep Blue. Copyright 2001 Elsevier B.V.

Subfields: Artificial Intelligence, Economics and Econometrics, Sociology and Political Science, Reinforcement Learning

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Artificial Intelligence

  1. Sergey Levine
  2. Yoshua Bengio
  3. Pieter Abbeel
  4. Mohit Bansal
  5. Ruslan Salakhutdinov
  6. Jianfeng Gao
  7. Quoc V. Le
  8. Yuxi Li

In Economics and Econometrics

  1. Noam Brown
  2. Tuomas Sandholm
  3. Adam Lerer
  4. David Silver
  5. Marc Lanctot
  6. Neil Burch
  7. Johannes Heinrich
  8. Karl Tuyls

In Sociology and Political Science

  1. Adam Lerer
  2. Michael H. Bowling
  3. David Silver
  4. Johannes Heinrich
  5. Jakob N. Foerster
  6. Hengyuan Hu
  7. Noam Brown
  8. Neil Burch

In Reinforcement Learning

  1. Sergey Levine
  2. Pieter Abbeel
  3. Yuxi Li
  4. Shimon Whiteson
  5. David Silver
  6. Marc G. Bellemare
  7. Jakob N. Foerster
  8. Chelsea Finn

Citations in the corpus