The creative process: A computer model of storytelling
By S. Turner. 1994
Subfields: Natural Language Processing
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Natural Language Processing
- Devi Parikh
- Dhruv Batra
- Nasrin Mostafazadeh
- Yejin Choi
- Mark O. Riedl
- Xiaodong He
- Mohit Bansal
- Jianfeng Gao
Citations in the corpus
- A Corpus and Cloze Evaluation for Deeper Understanding of Commonsense Stories (2016, background): “Story understanding is an extremely challenging task in natural language understanding with a long-running history in AI (Charniak, 1972; Winograd, 1972; Turner, 1994; Schubert and Hwang, 2000).”
- Narrative Planning: Balancing Plot and Character (2010, methodology): “The Minstrel system (Turner, 1994) implements a model of computational creativity based on adaptation and reuse of existing concepts to create new stories.”
- Toward Automated Story Generation with Markov Chain Monte Carlo Methods and Deep Neural Networks (2021, methodology): “…techniques include symbolic and logical planning (Meehan 1977; Lebowitz 1987; Cavazza, Charles, and Mead 2002; Porteous and Cavazza 2009; P´erez y P´erez and Sharples 2001; Riedl and Young 2010; Martens et al. 2014; Farrell and Ware 2016) and case-based reasoning (Turner 1994; Gerv´as et al. 2005).”
- Toward Vignette-Based Story Generation for Drama Management Systems (2007, background): “There are many approaches to story generation (e.g., [5, 9, 10, 13, 16, 22]).”