Predicting Sufficient Annotation Strength for Interactive Foreground Segmentation
By Suyog Dutt Jain, Kristen Grauman. 2013
81 citations recorded by the source corpus.
Subfields: Computer Vision and Pattern Recognition
How researchers see this paper
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In Computer Vision and Pattern Recognition
- Luc Van Gool
- Li Fei-Fei
- Trevor Darrell
- Dacheng Tao
- Xiaogang Wang
- Yi Yang
- Ming-Hsuan Yang
- Bernt Schiele
Citations in the corpus
- Extreme Clicking for Efficient Object Annotation (2017, background): “Papers reporting faster timings [32, 54] aim for lower-quality boxes (e.”
- What's the Point: Semantic Segmentation with Point Supervision (2015, methodology): “Providing an accurate outline of a single object takes between 54 seconds [13] and 79 seconds [5].”
- PhraseClick: Toward Achieving Flexible Interactive Segmentation by Phrase and Click (2020, background): “Many interactive segmentation methods have been proposed in the past decades using many different interaction types such as bounding boxes [16, 29, 49, 57], contours [1,6, 26,45], strokes [5,31,51,53] and clicks [25,28,34,40,41,58].”
- Y Qualification Main task Y Return N N Y User qualified ? N Feedback Pass ? Pass ? Annotator training Annotating images (2017, background): “Papers reporting faster timings [32, 54] aim for lower-quality boxes (e.”
- Interactive Object Segmentation With Inside-Outside Guidance (2020, background): “[54] reported 10.21 s while [19] reported 7.0 s ).”
- Best of both worlds: Human-machine collaboration for object annotation (2015, methodology): “[6, 26] One key component, in contrast to prior work, is the incorporation of feedback from multiple types of human input and from multiple computer vision models.”
- Crowdsourcing in Computer Vision (2016, unknown): “[2012] and Jain and Grauman [2016] introduce active image segmentation systems for semantically segmenting a large set of related images.”
- Embracing Error to Enable Rapid Crowdsourcing (2016, methodology): “Other methods vary both the labeling cost and annotation accuracy to calculate a tradeoff between the two [23, 14].”
- Click Carving: Segmenting Objects in Video with Point Clicks (2016, methodology): “Timing data from (Jain and Grauman 2013; Lin et al. 2014) indicate it typically takes 54-79 seconds to manually outline an object; we use the more optimistic 54 seconds for this baseline.”