Acting Optimally in Partially Observable Stochastic Domains
By Anthony R. Cassandra, Leslie Pack Kaelbling, Michael L. Littman. 1994
How researchers see this paper
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- Sergey Levine
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- Pieter Abbeel
- Ruslan Salakhutdinov
- Chelsea Finn
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- Quoc V. Le
Citations in the corpus
- Acme: A Research Framework for Distributed Reinforcement Learning (2020, background): “The interaction between an agent and its environment can typically be formalized as a (partially-observable) Markov decision process ((PO)MDP Cassandra et al., 1994; Puterman, 1994).”
- Task Agnostic Continual Learning via Meta Learning (2019, background): “This information, however, is not available when the ground truth y t depends not only on the observation x t but also on some hidden task (or context) variable T t : y t = f ( x t , T t ) , a common situation in partially observable environments (Monahan, 1982; Cassandra et al., 1994).”
- Learning Causal State Representations of Partially Observable Environments (2019, background): “…starts from a generative model of the latent transitions and emission dynamics, using observations to infer beliefs over the unobserved states [1, 5]; and (ii) predictive state representations (PSRs) , where one starts from the history of the process and constructs states through modeling of the…”
- A data-driven statistical framework for post-grasp manipulation (2014, background): “POMDPs [5] (Partially Observable Markov Decision Processes) are a general framework to optimally plan under uncertainty by tracking the distribution of a system under some provided state representation.”
- Stochastic dynamic programming with factored representations (2000, background): “Partially observable MDPs (POMDPs) [21, 53, 73] are much more computationally demanding than fully observable MDPs.”
- On Q-learning Convergence for Non-Markov Decision Processes (2018, methodology): “…the non-Markovian nature of a POMDP is to estimate a Markovian model with a state estimation method [Whitehead and Lin, 1995; Lin and Mitchell, 1992; Cassandra et al. , 1994; Cassandra, 1994] or use a finite subset of the recent history as a state [McCallum, 1995] to form a k -order MDP ( k -MDP).”
- Learning Finite-State Controllers for Partially Observable Environments (1999, background): “The partially observable Markov decision process ( POMDP) provides a formal framework for studying these problems [1, 27, 28, 7, 11, 6, 16].”
- Flexible Decomposition Algorithms for Weakly Coupled Markov Decision Problems (1998, methodology): “The value space search algorithm has some similarities to and was inspired by algorithms for partially observable MDPs (POMDPs) (see Lovejoy (1991) for a survey), and in particular, the Witness algorithm ( Cassandra, Kaelbling, & Littman, 1994 ).”
- Finding Approximate POMDP solutions Through Belief Compression (2011, unknown): “2.0.2 Partially Observable Markov Decision Processes Partially Observable Markov Decision Processes (POMDPs) are a framework for planning in partially observable worlds (Sondik, 1971; Cassandra et al., 1994 ).”
- Offline Meta Reinforcement Learning - Identifiability Challenges and Effective Data Collection Strategies (2021, methodology): “One way to approach the BRL problem is to model R , P as unobserved state variables in a partially observed MDP [POMDP, 3], reducing the problem to solving a particular POMDP instance where the unobserved variables do not change in time.”