Overcomplete steerable pyramid filters and rotation invariance
By Hayit Greenspan, Serge J. Belongie, Rodney M. Goodman, Pietro Perona, Subrata Rakshit, Charles H. Anderson. 1994
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
- Xiaogang Wang
- Mubarak Shah
- Song-Chun Zhu
- Stefano Soatto
- Wenguan Wang
- Luc Van Gool
- Ying Nian Wu
- Fei Ye
Citations in the corpus
- Invariant Representations without Adversarial Training (2018, neutral): “Early examples include Steerable Filters [8, 11], and later SIFT [16].”
- Steerable CNNs (2016, methodology): “Steerable filters were first studied for applications in signal processing and low-level vision (Freeman & Adelson, 1991; Greenspan et al., 1994; Simoncelli & Freeman, 1995).”
- Object tracking: A survey (2006, background): “1973] (a 2D histogram which shows the cooccurrences of intensities in a specified direction and distance), Law’s texture measures [Laws 1980] (twenty-five 2D filters generated from five 1D filters corresponding to level, edge, spot, wave, and ripple), wavelets [Mallat 1989] (orthogonal bank of filte”
- Evading the Adversary in Invariant Representation (2018, background): “Early examples include Steerable Filters [8, 10], and later SIFT [15].”
- A Model of Saliency-Based Visual Attention for Rapid Scene Analysis (1998, methodology): “3): RG(c; s) = j(R(c) G(c)) (G(s) R(s))j (2) BY(c; s) = j(B(c) Y (c)) (Y (s) B(s))j (3) Local orientation information is obtained from I using oriented Gabor pyramids O( ; ), where 2 [0::8] represents the scale and 2 f0 ; 45 ; 90 ; 135 g is the preferred orientation [11].”
- Robust Real-Time Face Detection (2001, unknown): “Rectangle features are somewhat primitive when compared with alternatives such as steerable filters (Freeman and Adelson, 1991; Greenspan et al., 1994).”
- Object-based visual attention for computer vision (2003, background): “Our work is concerned with the development of efficient mechanisms of visual attention for a machine vision system.”
- Dynamic Textures (2003, methodology): “3Most common methods use Gabor filters [18, 5] and steerable filters [14, 36, 15, 35, 17].”