World of Bits: An Open-Domain Platform for Web-Based Agents
By Tianlin Shi, Andrej Karpathy, Linxi (Jim) Fan, J. Hernández, Percy Liang. 2017
341 citations recorded by the source corpus.
Subfields: LLM Agents & Tool Use
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In LLM Agents & Tool Use
- Aleksandra Faust
- Izzeddin Gur
- Stephen Marcus McAleer
- Pierre Baldi
- Geunwoo Kim
- Timothy P. Lillicrap
- Panupong Pasupat
- Kelvin Guu
Citations in the corpus
- Augmented Language Models: a Survey (2023, background): “other works on web navigation and computer-control, most of them assume the typical human interface, that takes as input images of a computer screen and output keyboard commands in order to solve digital tasks (Shi et al., 2017; Gur et al., 2019; 2021; Toyama et al., 2021; Humphreys et al., 2022; Gu”
- WebGPT: Browser-assisted question-answering with human feedback (2021, methodology): “They train their system in two alternative ways: behavior cloning (BC) on synthetically-generated sequences and RL. Finally, there is another body of work that uses BC and RL to control web browsers, for automating other tasks besides question-answering [Shi et al., 2017, Gur et al., 2018].”
- WebShop: Towards Scalable Real-World Web Interaction with Grounded Language Agents (2022, background): “[43]), we believe that it provides a very low-level non-semantic action space.”
- Building Generalizable Agents with a Realistic and Rich 3D Environment (2018, neutral): “, 2013) • OpenAI Universe (Shi et al., 2017) • • • Malmo (Johnson et al.”
- WebArena: A Realistic Web Environment for Building Autonomous Agents (2023, methodology): “As a result, the functionality of many environments is a limited version of their real-world counterparts, leading to a lack of task diversity (Shi et al., 2017; Anderson et al., 2018; Gordon et al., 2018; Misra et al., 2016; Shridhar et al., 2020; 2021; Yao et al., 2022a).”
- Cognitive Architectures for Language Agents (2023, background): “…2022a; Liu et al., 2023d), APIs (Schick et al., 2023; Yao et al., 2022b; Parisi et al., 2022; Tang et al., 2023b), and websites (Shi et al., 2017; Nakano et al., 2021; Yao et al., 2022a; Zhou et al., 2023b; Gur et al., 2023; Deng et al., 2023) as well as general code execution (Yang et al., 2023;…”
- FLIN: A Flexible Natural Language Interface for Web Navigation (2020, neutral): “Work on NL-guided web navigation includes learning tasks from demonstrations (Allen et al., 2007), building reinforcement learning agents (Shi et al., 2017b; Liu et al., 2018b), semantic parsing using seq2seq models to map NL commands into web APIs (Su et al., 2017, 2018) and generating task flows…”
- VIMA: General Robot Manipulation with Multimodal Prompts (2022, background): “, 2023), powered by a collection of learning environments (Abramson et al., 2020; Shridhar et al., 2020; Savva et al., 2019; Puig et al., 2018; Team et al., 2021; Toyama et al., 2021; Shi et al., 2017).”
- A Real-World WebAgent with Planning, Long Context Understanding, and Program Synthesis (2023, methodology): “, 2022), have a capability of manipulating the web environments (Shi et al., 2017) with great HTML comprehension (Furuta et al.”
- Interactive Mobile App Navigation with Uncertain or Under-specified Natural Language Commands (2022, background): “This results in natu-ral language queries that mimic real users, unlike automatically generated tasks from prior work, which all hold the same templated form ( e.g ., MiniWoB [28] creates versions of ‘Click on x ’ by varying x ).”
- Reinforcement Learning on Web Interfaces Using Workflow-Guided Exploration (2018, methodology): “Since we have removed partial rewards, success rate is a linear scaling of the average reward, and is equivalent to the definition of success rate in Shi et al. (2017).”
- AgentBench: Evaluating LLMs as Agents (2023, background): “More recently, attempts on embodied agents [63; 35; 2] have employed complicated multi-modal simulators based on games [41; 22], GUI [69; 81], and indoor scenes [68; 74].”
- AutoGen: Enabling Next-Gen LLM Applications via Multi-Agent Conversation (2023, neutral): “We demonstrate how to use AutoGen to build a working system for handling such scenarios with the MiniWoB++ benchmark (Shi et al., 2017).”
- GPT-4V(ision) is a Generalist Web Agent, if Grounded (2024, methodology): “Pix2Act (Shaw et al., 2023) leverages Pix2Struct (Lee et al., 2022) to parse screenshot images into simplified HTML to complete GUI-based tasks (Shaw et al., 2023; Liu et al., 2018; Shi et al., 2017; Mazumder & Riva, 2020; Yao et al., 2022).”
- A data-driven approach for learning to control computers (2022, methodology): “Shown are previously published MiniWob++ results (Gur et al., 2018; Jia et al., 2019; Liu et al., 2018; Shi et al., 2017), which each only report performance for a subset of tasks (for these results the performance on non-reported tasks is set to zero, all scores used are given in Appendix Table 3).”
- Mind2Web: Towards a Generalist Agent for the Web (2023, background): “Yet, previous research has been limited by the types of tasks and websites it can handle, either confined to simplified simulation environments [22, 31, 40], or limited to a narrow set of domains and websites [39, 40].”
- Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents (2024, neutral): “…general multimedia understanding and generation capabilities of (multimodal) LLMs empower GUI agents to generalize beyond simple simulated settings (Shi et al., 2017; Humphreys et al., 2022) to diverse and complex real-world environments, including the web (Deng et al., 2023; Zhou et al., 2024;…”
- DOM-Q-NET: Grounded RL on Structured Language (2019, background): “Liu et al. (2018) achieved state-of-the-art performance with very few expert demonstrations in the MiniWoB (Shi et al., 2017) benchmark tasks, but their exploration policy requires constrained action sets, hand-crafted with expert knowledge in HTML.”
- SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents (2024, methodology): “Due to the variance in evaluation task sets among different methods (Liu et al., 2018; Furuta et al., 2023; Shaw et al., 2023), for fairness, we report performance in two groups based on the overlapping MiniWob tasks with their approaches.”