Textures A Photographic Album For Artists And Designers
By J. Reinhard. 2016
633 citations recorded by the source corpus.
Subfields: Computer Graphics and Computer-Aided Design
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computer Graphics and Computer-Aided Design
- Andrea Vedaldi
- Lucas Theis
- Matthias Bethge
- Subhransu Maji
- Xiaogang Wang
- Xiaoou Tang
- Marco San-Biagio
- Yu Qiao
Citations in the corpus
- COCO-Stuff: Thing and Stuff Classes in Context (2016, background): “Early stuff datasets [6, 15, 34, 9] focused on texture classification and had simple images completely covered with a single textured patch.”
- Generative Image Modeling Using Spatial LSTMs (2015, methodology): “Figure 3: From top to bottom: A 256 by 256 pixel crop of a texture [2], a sample generated by an MCGSM trained on the full texture [7], and a sample generated by RIDE.”
- Recurrent Ladder Networks (2017, neutral): “20 textures from the Brodatz dataset [7].”
- Local binary features for texture classification: Taxonomy and experimental study (2017, methodology): “For each performance, such as Brodatz.”
- Rotation invariant co-occurrence features based on digital circles and discrete Fourier transform (2014, methodology): “Hardware-rotated digital images have been captured in our lab directly from the original book (Brodatz, 1966) through the imaging system described in Bianconi et al.”
- Decentralized Online Learning With Kernels (2017, methodology): “TABLE I COMPARISON OF LIBSVM, BATCHGRAD, L-BFGS, POLK, AND GPPM WITH NULL PENALTY COEFFICIENT c AS WELL AS POSITIVE PENALTY ON THE GAUSSIAN MIXTURES AND BRODATZ [37] DATA SETS”
- Approximate Log-Hilbert-Schmidt Distances between Covariance Operators for Image Classification (2016, methodology): “From top to bottom: Fish Recognition [3], Virus Classification [16], KTH-TIPS2b Material [5], Texture [4, 8], ETHZ [10], UIUC [20], Tiny-Graz03 [33], and ETH80 [18]. note the color values, and G o,sx,y denotes the Gabor filter at orientation o and scale s .”
- Deep Filter Banks for Texture Recognition, Description, and Segmentation (2015, methodology): “The Brodatz [16] catalogue was used in early works on textures to study the problem of identifying texture instances (e.”
- Pairwise Rotation Invariant Co-Occurrence Local Binary Pattern (2014, background): “The Brodatz album [33] is a well-known texture classification benchmark data set.”
- Attribute relation learning for zero-shot classification (2014, methodology): “Currently, there are several well-known texture data sets, such as Brodatz [55], MeasTex [56], VisTex [57] and Outex [58].”
- From BoW to CNN: Two Decades of Texture Representation for Texture Classification (2018, methodology): “The Brodatz texture database [22], derived the Brodatz Album [23], is the earliest, the most widely used and the most famous texture database.”