Strategy Generation and Evaluation for Meta-Game Playing
By Barney Pell. 2011
59 citations recorded by the source corpus.
Subfields: Artificial Intelligence, Developmental and Educational Psychology, Sociology and Political Science, Reinforcement Learning
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Artificial Intelligence
- Marc G. Bellemare
- Michael H. Bowling
- Joel Veness
- Sergey Levine
- Pieter Abbeel
- David Silver
- Joelle Pineau
- R´emi Munos
In Sociology and Political Science
In Reinforcement Learning
- Marc G. Bellemare
- Michael H. Bowling
- Joel Veness
- Sergey Levine
- Pieter Abbeel
- R´emi Munos
- David Silver
- Joelle Pineau
Citations in the corpus
- The Arcade Learning Environment: An Evaluation Platform for General Agents (2012, background): “ the idea of using games to evaluate the performance of agents has a long history in articial intelligence, it is only more recently that an emphasis on generality has assumed a more prominent role. Pell (1993) advocated the design of agents that, given an abstract description of a game, could autom”