Web Real-Time Communication Use Cases and Requirements
By C. Holmberg, Stefan Hakansson, G. Eriksson. 2015
65 citations recorded by the source corpus.
This document describes web-based real-time communication use cases. Requirements on the browser functionality are derived from the use cases. This document was developed in an initial phase of the work with rather minor updates at later stages. It has not really served as a tool in deciding features or scope for the WG's efforts so far. It is being published to record the early conclusions of the WG. It will not be used as a set of rigid guidelines that specifications and implementations will be held to in the future.
Subfields: Information Systems, Sociology and Political Science, Human-Computer Interaction, Software Engineering
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Citations in the corpus
- SoundStream: An End-to-End Neural Audio Codec (2021, methodology): “As the audio codec in applications such as Zoom and applications based on WebRTC [58], [59], such as Microsoft Teams and Google Meet, Opus has hundreds of millions of daily users.”
- Improving Opus Low Bit Rate Quality with Neural Speech Synthesis (2019, methodology): “For speech communication it has hundreds of millions of users through applications such as Zoom and WebRTC [16, 17] based ones, such as Microsoft Teams, Google Meet, Duo, Skype, and Slack.”