Fast Interactive Object Annotation With Curve-GCN

By Huan Ling, Jun Gao, Amlan Kar, Wenzheng Chen, Sanja Fidler. 2019

287 citations recorded by the source corpus.

Manually labeling objects by tracing their boundaries is a laborious process. In Polygon-RNN++, the authors proposed Polygon-RNN that produces polygonal annotations in a recurrent manner using a CNN-RNN architecture, allowing interactive correction via humans-in-the-loop. We propose a new framework that alleviates the sequential nature of Polygon-RNN, by predicting all vertices simultaneously using a Graph Convolutional Network (GCN). Our model is trained end-to-end, and runs in real time. It supports object annotation by either polygons or splines, facilitating labeling efficiency for both line-based and curved objects. We show that Curve-GCN outperforms all existing approaches in automatic mode, including the powerful DeepLab, and is significantly more efficient in interactive mode than Polygon-RNN++. Our model runs at 29.3ms in automatic, and 2.6ms in interactive mode, making it 10x and 100x faster than Polygon-RNN++.

Subfields: Computer Vision and Pattern Recognition, Graph Learning

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The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Computer Vision and Pattern Recognition

  1. Luc Van Gool
  2. Ming-Hsuan Yang
  3. Jiashi Feng
  4. Xiaogang Wang
  5. Jitendra Malik
  6. Trevor Darrell
  7. Dacheng Tao
  8. Alan L. Yuille

In Graph Learning

  1. J. Liew
  2. Raquel Urtasun
  3. Lior Wolf
  4. Larry S. Davis
  5. Zheng Lin
  6. Zhao Zhang
  7. Amlan Kar
  8. Ming-Ming Cheng

Citations in the corpus