Critical Play: Radical Game Design
By M. Flanagan. 2009
506 citations recorded by the source corpus.
Subfields: Experimental and Cognitive Psychology, Sociology and Political Science
View Paper: https://www.semanticscholar.org/paper/23319668feab3490d8d88f37cfb2430c064ea3a3
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In Experimental and Cognitive Psychology
In Sociology and Political Science
Citations in the corpus
- Privilege, Power, and Dungeons & Dragons: How Systems Shape Racial and Gender Identities in Tabletop Role-Playing Games (2017, background): “As systems that dictate these values, games are “social technologies” (Flanagan, 2009, p. 9).”
- The role of play (2018, unknown): “Mary Flanagan underlines the importance of what she calls Critical Play to resolve fundamental questions in life and/or society (Flanagan, 2009).”