The Role of Augmented Reality for Experience-Influenced Environments: The Case of Cultural Heritage Tourism in Korea
By Namho Chung, Hyunae Lee, Jin-young Kim, Chulmo Koo. 2018
374 citations recorded by the source corpus.
Subfields: Information Systems and Management, Organizational Behavior and Human Resource Management, Sociology and Political Science
View Paper: https://www.semanticscholar.org/paper/22a25b2d2cfb5e0949b2f60b7f33062d81ce3761
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In Information Systems and Management
In Organizational Behavior and Human Resource Management
In Sociology and Political Science
Citations in the corpus
- Achieving Immersion in the Tourism Experience: The Role of Autonomy, Temporal Dissociation, and Reactance (2020, background): “First, immersive states are consensually seen as a required condition for enjoyment and experiential value (Chung et al. 2017).”
- When art meets tech: The role of augmented reality in enhancing museum experiences and purchase intentions (2018, background): “Most recently, the discussion has shifted to attitude and behavioral intention about AR adoption (Chung et al., 2017; Jung et al., 2015) and the unique user experience (e.”
- Tourists’ Experiences with Smart Tourism Technology at Smart Destinations and Their Behavior Intentions (2019, background): “For example, Seoul, South Korea, has launched a mobile application, Deoksugung in My Hands , to provide tourists with relevant and interesting information about the city and nearby attractions (Korea Tourism Organization 2013; Chung et al. 2018).”