Streaming video over the Internet: approaches and directions
By Dapeng Oliver Wu, Yiwei Thomas Hou, Wenwu Zhu, Ya-Qin Zhang, Jon M. Peha. IEEE Trans. Circuits Syst. Video Technol., 2001
851 citations recorded by the source corpus.
Due to the explosive growth of the Internet and increasing demand for multimedia information on the Web, streaming video over the Internet has received tremendous attention from academia and industry. Transmission of real-time video typically has bandwidth, delay, and loss requirements. However, the current best-effort Internet does not offer any quality of service (QoS) guarantees to streaming video. Furthermore, for video multicast, it is difficult to achieve both efficiency and flexibility. Thus, Internet streaming video poses many challenges. In this article we cover six key areas of streaming video. Specifically, we cover video compression, application-layer QoS control, continuous media distribution services, streaming servers, media synchronization mechanisms, and protocols for streaming media. For each area, we address the particular issues and review major approaches and mechanisms. We also discuss the tradeoffs of the approaches and point out future research directions.
Subfields: Computer Vision and Pattern Recognition, Sociology and Political Science, Signal Processing
View Paper: https://www.semanticscholar.org/paper/1f9e6c0da423c61a675499ef96bdade0dda48e7f
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Citations in the corpus
- Multimedia Cloud Computing (2011, methodology): “In the architecture of cloud-based streaming, compared with the architecture of video streaming in [14], the media cloud/MEC has a distributed media storage module for storing the compressed video and audio streams for millions of users and a QoS adaptation module for different types of devices, suc”
- Towards 1 Gbps/UE in Cellular Systems: Understanding Ultra-Dense Small Cell Deployments (2015, background): “of kbps per User Equipment (UE), while high quality video streaming [6] is the most popular one today, needing tens of Mbps per UE [7].”