Settling the Complexity of Two-Player Nash Equilibrium
By Xi Chen, Xiaotie Deng. IEEE Annual Symposium on Foundations of Computer Science, 2006
651 citations recorded by the source corpus.
Subfields: Economics and Econometrics, Management Science and Operations Research
View Paper: https://www.semanticscholar.org/paper/1eb327cb6f5c13c1a525127e9c0f4268abdece53
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Economics and Econometrics
- Tuomas Sandholm
- Christos H. Papadimitriou
- Andrew Cotter
- Serena Wang
- Boi Faltings
- Paul W. Goldberg
- Maya R. Gupta
- Ludek Cigler
In Management Science and Operations Research
- Tuomas Sandholm
- Constantinos Daskalakis
- Karthik Sridharan
- Adrian R. Vetta
- Andrew Cotter
- Santosh Srinivas Vempala
- Imre Bárány
- Heinrich Jiang
Citations in the corpus
- Multiagent learning in the presence of memory-bounded agents (2013, neutral): “In fact the computational complexity of computing a NE for arbitrary matrix games is known to be PPAD complete [13].”
- The complexity of computing a Nash equilibrium (2006, background): “The proof of Chen and Deng [2] exploits a discontinuity in the payo. matrices of the addition game of Lemma 1, which allows its embedding into a 3-player normal form game using the technique of [12].”
- The State of Solving Large Incomplete-Information Games, and Application to Poker (2010, background): “The problem of finding a Nash equilibrium in two-player general-sum games is PPAD-complete even in normal form games with complete information (Daskalakis, Goldberg, and Papadimitriou 2008; Chen and Deng 2006), suggesting that there likely is no polynomial-time algorithm for all instances.”
- Optimization with Non-Differentiable Constraints with Applications to Fairness, Recall, Churn, and Other Goals (2018, background): “In fact, solving a Nash equilibrium is PPAD-complete in the non-zero-sum setting (Chen and Deng, 2006).”
- From Duels to Battlefields: Computing Equilibria of Blotto and Other Games (2016, background): “Indeed, the conclusions to date have been largely negative: computing a Nash equilibrium of a normal-form game is known to be PPADcomplete (Daskalakis, Goldberg, and Papadimitriou 2009; Goldberg and Papadimitriou 2006), even for two-player games (Chen and Deng 2006).”
- Nash equilibria in random games (2005, background): “For general games this question was answered recently when Chen and Deng [6] proved that the Nash equilibrium problem in 2-player games is PPADcomplete.”
- Two-Player Games for Efficient Non-Convex Constrained Optimization (2018, background): “Unfortunately, because the two players are optimizing different functions, this is a non-zero-sum game, and finding a (mixed) Nash equilibrium of such games is known to be PPAD-complete even in the finite setting [Chen and Deng, 2006].”
- Decentralized Anti-coordination Through Multi-agent Learning (2013, background): “First, they may be hard to find: Chen and Deng (2006) show that finding NE is PPAD-complete.”