Generating Multi-Agent Trajectories using Programmatic Weak Supervision

By Eric Zhan, Stephan Zheng, Yisong Yue, Long Sha, Patrick Lucey. 2018

103 citations recorded by the source corpus.

We study the problem of training sequential generative models for capturing coordinated multi-agent trajectory behavior, such as offensive basketball gameplay. When modeling such settings, it is often beneficial to design hierarchical models that can capture long-term coordination using intermediate variables. Furthermore, these intermediate variables should capture interesting high-level behavioral semantics in an interpretable and manipulatable way. We present a hierarchical framework that can effectively learn such sequential generative models. Our approach is inspired by recent work on leveraging programmatically produced weak labels, which we extend to the spatiotemporal regime. In addition to synthetic settings, we show how to instantiate our framework to effectively model complex interactions between basketball players and generate realistic multi-agent trajectories of basketball gameplay over long time periods. We validate our approach using both quantitative and qualitative evaluations, including a user study comparison conducted with professional sports analysts.

Subfields: Artificial Intelligence, Control and Systems Engineering, Economics and Econometrics

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Artificial Intelligence

  1. Sergey Levine
  2. Josh Tenenbaum
  3. Jiajun Wu
  4. Chen Sun
  5. Kevin P. Murphy
  6. Cordelia Schmid
  7. Honglak Lee
  8. Abhinav Kumar Gupta

In Control and Systems Engineering

  1. Josh Tenenbaum
  2. Jiajun Wu
  3. Andrey Rudenko
  4. Ruben Villegas
  5. Dariu M. Gavrila
  6. Chen Sun
  7. Antonis A. Argyros
  8. Honglak Lee

In Economics and Econometrics

  1. Honglak Lee
  2. Josh Tenenbaum
  3. Kris M. Kitani

Citations in the corpus