Learning deep neural network policies with continuous memory states
By Marvin Zhang, Zoe McCarthy, Chelsea Finn, Sergey Levine, Pieter Abbeel. 2015
95 citations recorded by the source corpus.
Subfields: Artificial Intelligence
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Artificial Intelligence
- Sergey Levine
- Li Fei-Fei
- Mohit Bansal
- Silvio Savarese
- Trevor Darrell
- Yoshua Bengio
- Jianfeng Gao
- Ruslan Salakhutdinov
Citations in the corpus
- A Survey of Deep Network Solutions for Learning Control in Robotics: From Reinforcement to Imitation (2016, neutral): “ocesses. The trialand-error process may lead to serious damage to real systems. Most of the reinforcement learning applications in robotics are trained in simulation environments (Tai and Liu, 2016a; Zhang et al., 2016a). However, model learned in simulation alone unfortunately cannot be directly tr”
- Cognitive Mapping and Planning for Visual Navigation (2017, neutral): “Follow-up works (Mnih et al. 2016; Gu et al. 2016; Schulman et al. 2015) propose improvements to DRL algorithms, (Oh et al. 2016; Mnih et al. 2016; Wierstra et al. 2010; Heess et al. 2015; Zhang et al. 2016) study how to incorporate memory into such neural network based models.”
- Opponent Modeling in Deep Reinforcement Learning (2016, background): “Rewards r are assigned by a real-valued reward function R ( s, a, s (cid:48) ) . such The agent’s behavior is defined by a policy π that π ( a s ) is the probability of taking action a in state s .”
- Memory Augmented Control Networks (2017, background): “[8] showed that when learning how to plan in such environments, it becomes necessary to use memory to retain information about states visited.”
- A Deep Policy Inference Q-Network for Multi-Agent Systems (2017, background): “In recent years, a special field called deep reinforcement learning (DRL), which combines RL and deep neural networks (DNNs), has shown great successes in a wide variety of single-agent stationary settings, including Atari games [14, 26], robot navigation [37], and Go [31].”
- Sim2Real Viewpoint Invariant Visual Servoing by Recurrent Control (2018, methodology): “The use of recurrent networks for control has previously been used in a number of works on reinforcement learning, including methods for visual navigation [22, 24], continuous control [13, 38], and physics simulation to real world transfer [25] without visual observations.”
- Decentralized non-communicating multiagent collision avoidance with deep reinforcement learning (2016, background): “While applications of RL are typically limited to discrete, low-dimensional domains, recent advances in Deep RL [20]– [22] have demonstrated human-level performance in complex, high-dimensional spaces.”
- Scene Memory Transformer for Embodied Agents in Long-Horizon Tasks (2019, background): “To enhance agent’s ability to plan and reason, neural network policies with external memories have been pro-Scene posed [32, 49].”
- Knowledge Transfer for Deep Reinforcement Learning with Hierarchical Experience Replay (2017, background): “…sensory inputs in many challenging task domains, such as arcade game playing (Mnih et al. 2015; Van Hasselt, Guez, and Silver 2016), robotic manipulation (Levine et al. 2016; Finn, Levine, and Abbeel 2016), and natural language processing (Zhang et al. 2016; Li et al. 2016; Guo 2015).”
- Diversity-Driven Exploration Strategy for Deep Reinforcement Learning (2018, background): “In recent years, deep reinforcement learning (DRL) has attracted attention in a variety of application domains, such as game playing [1, 2] and robot navigation [3].”
- Deep-learning in Mobile Robotics - from Perception to Control Systems: A Survey on Why and Why not (2016, methodology): “Most of the reinforcement learning applications in robotics are trained in simulation environments (Tai and Liu, 2016a; Zhang et al., 2016a).”
- Sim2Real View Invariant Visual Servoing by Recurrent Control (2017, background): “The use of recurrent networks for control has previously been explored in a number of works on reinforcement learning, including methods for navigation [22, 24], continuous control [13, 38], and simulation to real world transfer [25].”
- A Review of Deep Learning Methods and Applications for Unmanned Aerial Vehicles (2017, methodology): “DNN-based GPS has been widely applied to robotic control, from manipulation to navigation tasks [35, 36].”
- Imitation Learning (2017, background): “Recurrent neural networks are incorporated into guided policy search in Zhang et al. [2016] to facilitate dealing with partially observed problems.”