Learning to plan with uncertain topological maps
By Edward Beeching, Jilles Steeve Dibangoye, Olivier Simonin, Christian Wolf. 2020
51 citations recorded by the source corpus.
We train an agent to navigate in 3D environments using a hierarchical strategy including a high-level graph based planner and a local policy. Our main contribution is a data driven learning based approach for planning under uncertainty in topological maps, requiring an estimate of shortest paths in valued graphs with a probabilistic structure. Whereas classical symbolic algorithms achieve optimal results on noiseless topologies, or optimal results in a probabilistic sense on graphs with probabilistic structure, we aim to show that machine learning can overcome missing information in the graph by taking into account rich high-dimensional node features, for instance visual information available at each location of the map. Compared to purely learned neural white box algorithms, we structure our neural model with an inductive bias for dynamic programming based shortest path algorithms, and we show that a particular parameterization of our neural model corresponds to the Bellman-Ford algorithm. By performing an empirical analysis of our method in simulated photo-realistic 3D environments, we demonstrate that the inclusion of visual features in the learned neural planner outperforms classical symbolic solutions for graph based planning.
Subfields: Computer Vision and Pattern Recognition
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In Computer Vision and Pattern Recognition
Citations in the corpus
- A Survey of Embodied AI: From Simulators to Research Tasks (2021, background): “Examples of down-stream tasks that make use of visual exploration outputs (i.e. maps) include Image Navigation [26], [73], Point Navigation [11], [44] and Object Navigation [53], [54], [56].”