Brain-Computer Interfaces: Beyond Medical Applications
By J. V. Erp, Fabien Lotte, Michael W. Tangermann. Computer, 2012
376 citations recorded by the source corpus.
Subfields: Cellular and Molecular Neuroscience, Cognitive Neuroscience
View Paper: https://www.semanticscholar.org/paper/15cd5d641accc81dcd64469526127706954dff26
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Cellular and Molecular Neuroscience
- Dongrui Wu
- He He
- Florian Yger
- Fabien Lotte
- Andrzej S. Cichocki
- Marco Congedo
- Alain Rakotomamonjy
- Laurent Bougrain
In Cognitive Neuroscience
- Dongrui Wu
- He He
- Florian Yger
- Fabien Lotte
- Marco Congedo
- Andrzej S. Cichocki
- Alain Rakotomamonjy
- Laurent Bougrain
Citations in the corpus
- Transfer Learning for Brain–Computer Interfaces: A Euclidean Space Data Alignment Approach (2018, background): “Recently, the application scope of BCIs has been extended to able-bodied people [23], [34], and EEG becomes the most popular input signal because it is easy and safe to acquire, and has high temporal resolution.”
- Transfer Learning for EEG-Based Brain–Computer Interfaces: A Review of Progress Made Since 2016 (2020, neutral): “BCIs were initially proposed for disabled people [6], but their current application scope has been extended to able-bodied users [7], in gaming [8], emotion recognition [9], mental fatigue evaluation [10], vigilance estimation [11], [12], etc.”
- Signal Processing Approaches to Minimize or Suppress Calibration Time in Oscillatory Activity-Based Brain–Computer Interfaces (2015, background): “Among the different reasons currently preventing BCI from being widely used outside laboratories for practical applications, one can cite their lack of robustness and reliability, their cum-bersome setup and their long calibration time [1], [8], [9].”
- Brain computer interfacing: Applications and challenges (2015, background): “It does not require any external devices or muscle intervention to issue commands and complete the interaction [1].”
- A review of classification algorithms for EEG-based brain–computer interfaces: a 10 year update (2018, background): “text input systems or wheelchairs [181], as rehabilitation devices for stroke patients [8], as new gaming input devices [52], or to design adaptive human–computer interfaces that can react to the user’s mental states [237], to name a few [45, 216].”
- Riemannian Approaches in Brain-Computer Interfaces: A Review (2017, neutral): “, to provide communication to severely paralyzed users [3], as a new control device for gaming [4] or to design adaptive human–computer interfaces that can react to the user’s mental state [5], to name a few [6].”
- Current Status, Challenges, and Possible Solutions of EEG-Based Brain-Computer Interface: A Comprehensive Review (2020, background): “Through this system, from the issuance of the commands to the completion of the interaction, no external devices or muscle intervention is required (Van Erp et al., 2012).”