BoVDW: Bag-of-Visual-and-Depth-Words for gesture recognition
By Antonio Hernández-Vela, Miguel Angel Bautista, Xavier Perez-Sala, Víctor Ponce-López, Xavier Baró, Oriol Pujol, Cecilio Angulo, Sergio Escalera. 2012
41 citations recorded by the source corpus.
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
- Pichao Wang
- Jun Liu
- Wanqing Li
- Amir Shahroudy
- Necati Cihan Camgöz
- Hossein Rahmani
- Oscar Koller
- Xiaodong Yang
Citations in the corpus
- One-shot-learning gesture recognition using HOG-HOF features (2013, methodology): “Hernández-Vela et al. (2012) present a Bag-of-Visual-and-Depth-Words (BoVDW) model for gesture recognition, that benefits from the multimodal fusion of visual and depth features.”
- Survey on 3D Hand Gesture Recognition (2016, methodology): “[154] extended the Bag of Words [155] model to bag-of-visualand-depth-words model for gesture recognition.”
- One-shot learning gesture recognition from RGB-D data using bag of features (2013, methodology): “Here, we select BoF-based model to recognize gestures because it reveals promising results for one-shot learning (Hernández-Vela et al., 2012) and has a number of attractive properties.”
- Using Convolutional 3D Neural Networks for User-independent continuous gesture recognition (2016, methodology): “proposed an adaptation of Bag of Words methods to recognize hand gestures, termed a Bag-of-Visualand-Depth-Words (BoVDW) [9].”
- 3D SMoSIFT: three-dimensional sparse motion scale invariant feature transform for activity recognition from RGB-D videos (2014, methodology): “Hernández-Vela et al.11 used Harris3D detector16 to detect keypoints on RGB and depth sequences, respectively.”
- Spatio-temporal Depth Cuboid Similarity Feature for Activity Recognition Using Depth Camera (2013, methodology): “[7] uses VFHCRH to describe the 2D depth image patch around the STIPs, Zhao et al.”
- Efficient Multi-cue Scene Segmentation (2013, background): “Furthermore, features obtained from dense depth maps have also been quantized in the context of gesture recognition [14].”